■ Uri 클래스에서 리소스를 사용하는 방법을 보여준다.
▶ MainWindow.xaml
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<Window x:Class="TestProject.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="800" Height="600" Title="Uri 클래스 : 리소스 사용하기" FontFamily="나눔고딕코딩" FontSize="16"> <Grid Margin="10"> <Grid.RowDefinitions> <RowDefinition Height="50*" /> <RowDefinition Height="0" /> <RowDefinition Height="50*" /> </Grid.RowDefinitions> <Image x:Name="topImage" Grid.Row="0" Stretch="Uniform" /> <Image x:Name="bottomImage" Grid.Row="2" Stretch="Uniform"> <Image.Source> <BitmapImage> <BitmapImage.UriSource> pack://application:,,/sample/penguins.jpg </BitmapImage.UriSource> </BitmapImage> </Image.Source> </Image> </Grid> </Window> |
▶ MainWindow.xaml.cs
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using System; using System.Windows; using System.Windows.Media.Imaging; namespace TestProject { /// <summary> /// 메인 윈도우 /// </summary> public partial class MainWindow : Window { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainWindow() /// <summary> /// 생성자 /// </summary> public MainWindow() { InitializeComponent(); Loaded += Window_Loaded; } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Private //////////////////////////////////////////////////////////////////////////////// Event #region 윈도우 로드시 처리하기 - Window_Loaded(sender, e) /// <summary> /// 윈도우 로드시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void Window_Loaded(object sender, RoutedEventArgs e) { Uri uri = GetResourceUri(null, "sample/koala.jpg"); BitmapImage bitmapImage = new BitmapImage(uri); this.topImage.Source = bitmapImage; } #endregion //////////////////////////////////////////////////////////////////////////////// Function #region 리소스 URI 구하기 - GetResourceUri(assemblyName, resourcePath) /// <summary> /// 리소스 URI 구하기 /// </summary> /// <param name="assemblyName">어셈블리명</param> /// <param name="resourcePath">리소스 경로</param> /// <returns>리소스 URI</returns> private Uri GetResourceUri(string assemblyName, string resourcePath) { if(string.IsNullOrEmpty(assemblyName)) { return new Uri(string.Format("pack://application:,,,/{0}", resourcePath)); } else { return new Uri(string.Format("pack://application:,,,/{0};component/{1}", assemblyName, resourcePath)); } } #endregion } } |