■ InkCanvas 클래스의 DefaultDrawingAttributes 속성을 사용해 스트로크 모양을 설정하는 방법을 보여준다.
▶ MainWindow.xaml
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<Window x:Class="TestProject.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:ink="clr-namespace:System.Windows.Ink;assembly=PresentationCore" Width="800" Height="600" Title="TestProject" FontFamily="나눔고딕코딩" FontSize="16"> <Grid> <InkCanvas Name="inkCanvas" Background="Ivory"> <InkCanvas.DefaultDrawingAttributes> <ink:DrawingAttributes Color="Red" Width="5" /> </InkCanvas.DefaultDrawingAttributes> </InkCanvas> <StackPanel HorizontalAlignment="Left" VerticalAlignment="Top" Margin="10" Orientation="Vertical"> <Button Name="inkButton" HorizontalAlignment="Left" Width="100" Height="30" Content="잉크" /> <Button Name="highlightButton" HorizontalAlignment="Left" Margin="0 10 0 0" Width="120" Height="30" Content="하이라이트" /> <Button Name="eraseStrokeButton" HorizontalAlignment="Left" Margin="0 10 0 0" Width="150" Height="30" Content="스트로크 지우기" /> <Button Name="selectButton" HorizontalAlignment="Left" Margin="0 10 0 0" Width="100" Height="30" Content="선택하기" /> </StackPanel> </Grid> </Window> |
▶ MainWindow.xaml.cs
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using System.Windows; using System.Windows.Controls; using System.Windows.Media; namespace TestProject { /// <summary> /// 메인 윈도우 /// </summary> public partial class MainWindow : Window { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainWindow() /// <summary> /// 생성자 /// </summary> public MainWindow() { InitializeComponent(); this.inkButton.Click += inkButton_Click; this.highlightButton.Click += highlightButton_Click; this.eraseStrokeButton.Click += eraseStrokeButton_Click; this.selectButton.Click += selectButton_Click; } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Private #region 잉크 버튼 클릭시 처리하기 - inkButton_Click(sender, e) /// <summary> /// 잉크 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void inkButton_Click(object sender, RoutedEventArgs e) { this.inkCanvas.EditingMode = InkCanvasEditingMode.Ink; this.inkCanvas.DefaultDrawingAttributes.Height = 2; this.inkCanvas.DefaultDrawingAttributes.Color = Colors.Red; this.inkCanvas.DefaultDrawingAttributes.IsHighlighter = false; } #endregion #region 하이라이트 버튼 클릭시 처리하기 - highlightButton_Click(sender, e) /// <summary> /// 하이라이트 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void highlightButton_Click(object sender, RoutedEventArgs e) { this.inkCanvas.EditingMode = InkCanvasEditingMode.Ink; this.inkCanvas.DefaultDrawingAttributes.Height = 25; this.inkCanvas.DefaultDrawingAttributes.Color = Colors.Yellow; this.inkCanvas.DefaultDrawingAttributes.IsHighlighter = true; } #endregion #region 스트로크 지우기 버튼 클릭시 처리하기 - eraseStrokeButton_Click(sender, e) /// <summary> /// 스트로크 지우기 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void eraseStrokeButton_Click(object sender, RoutedEventArgs e) { this.inkCanvas.EditingMode = InkCanvasEditingMode.EraseByStroke; } #endregion #region 선택하기 버튼 클릭시 처리하기 - selectButton_Click(sender, e) /// <summary> /// 선택하기 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void selectButton_Click(object sender, RoutedEventArgs e) { this.inkCanvas.EditingMode = InkCanvasEditingMode.Select; } #endregion } } |