■ Animatable 클래스의 ApplyAnimationClock 메소드를 사용해 클럭 애니메이션을 만드는 방법을 보여준다.
▶ MainWindow.xaml
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<Window x:Class="TestProject.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="800" Height="600" Title="TestProject" FontFamily="나눔고딕코딩" FontSize="16"> </Window> |
▶ MainWindow.xaml.cs
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using System; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using System.Windows.Media.Animation; namespace TestProject { /// <summary> /// 메인 윈도우 /// </summary> public partial class MainWindow : Window { //////////////////////////////////////////////////////////////////////////////////////////////////// Field ////////////////////////////////////////////////////////////////////////////////////////// Private #region Field /// <summary> /// 스케일 변환 /// </summary> private ScaleTransform scaleTransform; #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainWindow() /// <summary> /// 생성자 /// </summary> public MainWindow() { InitializeComponent(); this.scaleTransform = new ScaleTransform(1,1); Button button = new Button(); button.Margin = new Thickness(20); button.HorizontalAlignment = HorizontalAlignment.Left; button.VerticalAlignment = VerticalAlignment.Top; button.Width = 100; button.Height = 30; button.RenderTransform = this.scaleTransform; button.Content = "버튼"; button.Click += button_Clicked; Content = button; } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Private #region 버튼 클릭시 처리하기 - button_Clicked(sender, e) /// <summary> /// 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void button_Clicked(object sender, RoutedEventArgs e) { DoubleAnimation doubleAnimation = new DoubleAnimation(1, 5, new Duration(TimeSpan.FromSeconds(5))); doubleAnimation.AutoReverse = true; AnimationClock animationClock = doubleAnimation.CreateClock(); scaleTransform.ApplyAnimationClock(ScaleTransform.ScaleXProperty, animationClock); scaleTransform.ApplyAnimationClock(ScaleTransform.ScaleYProperty, animationClock); } #endregion } } |