■ 윈폼(WinForm)에서 콘솔(Console)을 사용하는 방법을 보여준다.
▶ MainForm.cs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 |
using Microsoft.Win32.SafeHandles; using System; using System.IO; using System.Runtime.InteropServices; using System.Text; using System.Threading; using System.Windows.Forms; namespace TestProject { /// <summary> /// 메인 폼 /// </summary> public partial class MainForm : Form { //////////////////////////////////////////////////////////////////////////////////////////////////// Import ////////////////////////////////////////////////////////////////////////////////////////// Static //////////////////////////////////////////////////////////////////////////////// Private #region 표준 핸들 구하기 - GetStdHandle(standardHandle) /// <summary> /// 표준 핸들 구하기 /// </summary> /// <param name="standardHandle">표준 핸들</param> /// <returns>표준 핸들</returns> [DllImport("kernel32.dll", EntryPoint = "GetStdHandle", SetLastError = true, CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] private static extern IntPtr GetStdHandle(int standardHandle); #endregion #region 콘솔 할당하기 - AllocConsole() /// <summary> /// 콘솔 할당하기 /// </summary> /// <returns>처리 결과</returns> [DllImport("kernel32.dll", EntryPoint = "AllocConsole", SetLastError = true, CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] private static extern int AllocConsole(); #endregion #region 콘솔 창 숨기기 - FreeConsole() /// <summary> /// 콘솔 창 숨기기 /// </summary> /// <returns>처리 결과</returns> [DllImport("kernel32.dll", SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] private static extern bool FreeConsole(); #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Field ////////////////////////////////////////////////////////////////////////////////////////// Public #region Field /// <summary> /// STANDARD_OUTPUT_HANDLE /// </summary> private const int STANDARD_OUTPUT_HANDLE = -11; /// <summary> /// MY_CODE_PAGE /// </summary> private const int MY_CODE_PAGE = 437; #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainForm() /// <summary> /// 생성자 /// </summary> public MainForm() { InitializeComponent(); this.testButton.Click += testButton_Click; } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Public #region 테스트 버튼 클릭시 처리하기 - testButton_Click(sender, e) /// <summary> /// 테스트 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void testButton_Click(object sender, EventArgs e) { try { this.testButton.Enabled = false; ShowConsole(); for(int i = 0; i < 10; i++) { Console.WriteLine("테스트"); Thread.Sleep(100); } } finally { HideConsole(); this.testButton.Enabled = true; } } #endregion #region 콘솔 보여주기 - ShowConsole() /// <summary> /// 콘솔 보여주기 /// </summary> private void ShowConsole() { AllocConsole(); IntPtr standardHandle = GetStdHandle(STANDARD_OUTPUT_HANDLE); SafeFileHandle standardSafeFileHandle = new SafeFileHandle(standardHandle, true); FileStream fileStream = new FileStream(standardSafeFileHandle, FileAccess.Write); Encoding encoding = Encoding.Default; StreamWriter streamWriter = new StreamWriter(fileStream, encoding); streamWriter.AutoFlush = true; Console.SetOut(streamWriter); } #endregion #region 콘솔 숨기기 - HideConsole() /// <summary> /// 콘솔 숨기기 /// </summary> private void HideConsole() { FreeConsole(); } #endregion } } |