■ DoubleAnimationUsingKeyFrames 엘리먼트을 사용해 테이블 위의 상자를 움직이는 애니메이션을 만드는 방법을 보여준다.
▶ MainWindow.xaml
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<Window x:Class="TestProject.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="DoubleAnimationUsingKeyFrames 엘리먼트 : 테이블 위 상자 움직이기" Width="800" Height="600"> <Window.Resources> <!-- 단위 큐브 : 전면, 후면, 왼쪽 면, 오른쪽 면, 위쪽 면, 아래쪽 면 --> <MeshGeometry3D x:Key="CubeMeshGeometry3DKey" Positions="-0.5 0.5 0.5, 0.5 0.5 0.5, -0.5 -0.5 0.5, 0.5 -0.5 0.5, 0.5 0.5 -0.5, -0.5 0.5 -0.5, 0.5 -0.5 -0.5, -0.5 -0.5 -0.5, -0.5 0.5 -0.5, -0.5 0.5 0.5, -0.5 -0.5 -0.5, -0.5 -0.5 0.5, 0.5 0.5 0.5, 0.5 0.5 -0.5, 0.5 -0.5 0.5, 0.5 -0.5 -0.5, -0.5 0.5 -0.5, 0.5 0.5 -0.5, -0.5 0.5 0.5, 0.5 0.5 0.5, 0.5 -0.5 -0.5, -0.5 -0.5 -0.5, 0.5 -0.5 0.5, -0.5 -0.5 0.5" TriangleIndices=" 0 2 1, 1 2 3 4 6 5, 5 6 7, 8 10 9, 9 10 11, 12 14 13, 13 14 15 16 18 17, 17 18 19 20 22 21, 21 22 23" /> <DiffuseMaterial x:Key="WoodDiffuseMaterialKey" Brush="BurlyWood" /> <!-- 테이블 다리 --> <GeometryModel3D x:Key="TableLegGeometryModel3DKey" Geometry="{StaticResource CubeMeshGeometry3DKey}" Material="{StaticResource WoodDiffuseMaterialKey}"> <GeometryModel3D.Transform> <ScaleTransform3D CenterY="-1" ScaleX="0.1" ScaleY="2" ScaleZ="0.1" /> </GeometryModel3D.Transform> </GeometryModel3D> <!-- 테이블 --> <Model3DGroup x:Key="TableModel3DGroupKey"> <Model3DGroup> <StaticResource ResourceKey="TableLegGeometryModel3DKey" /> <Model3DGroup.Transform> <TranslateTransform3D OffsetX="-1" OffsetZ="-1" /> </Model3DGroup.Transform> </Model3DGroup> <Model3DGroup> <StaticResource ResourceKey="TableLegGeometryModel3DKey" /> <Model3DGroup.Transform> <TranslateTransform3D OffsetX="1" OffsetZ="-1" /> </Model3DGroup.Transform> </Model3DGroup> <Model3DGroup> <StaticResource ResourceKey="TableLegGeometryModel3DKey" /> <Model3DGroup.Transform> <TranslateTransform3D OffsetX="-1" OffsetZ="1" /> </Model3DGroup.Transform> </Model3DGroup> <Model3DGroup> <StaticResource ResourceKey="TableLegGeometryModel3DKey" /> <Model3DGroup.Transform> <TranslateTransform3D OffsetX="1" OffsetZ="1" /> </Model3DGroup.Transform> </Model3DGroup> <GeometryModel3D Geometry="{StaticResource CubeMeshGeometry3DKey}" Material="{StaticResource WoodDiffuseMaterialKey}"> <GeometryModel3D.Transform> <Transform3DGroup> <ScaleTransform3D ScaleX="2.5" ScaleZ="2.5" ScaleY="0.1" /> <TranslateTransform3D OffsetY="2.05" /> </Transform3DGroup> </GeometryModel3D.Transform> </GeometryModel3D> </Model3DGroup> </Window.Resources> <Viewport3D> <!-- 녹색 리놀륨 바닥 --> <ModelVisual3D> <ModelVisual3D.Content> <GeometryModel3D Geometry="{StaticResource CubeMeshGeometry3DKey}"> <GeometryModel3D.Material> <DiffuseMaterial Brush="Lime" /> </GeometryModel3D.Material> </GeometryModel3D> </ModelVisual3D.Content> <ModelVisual3D.Transform> <ScaleTransform3D CenterY="-0.05" ScaleX="6" ScaleY="0.1" ScaleZ="4" /> </ModelVisual3D.Transform> </ModelVisual3D> <!-- 테이블 --> <ModelVisual3D Content="{StaticResource TableModel3DGroupKey}"> <ModelVisual3D.Transform> <RotateTransform3D CenterX="1.05"> <RotateTransform3D.Rotation> <AxisAngleRotation3D x:Name="tableAxisAngleRotation3D" Axis="0 0 -1" /> </RotateTransform3D.Rotation> </RotateTransform3D> </ModelVisual3D.Transform> </ModelVisual3D> <!-- 테이블 위의 상자 --> <ModelVisual3D> <ModelVisual3D.Content> <GeometryModel3D Geometry="{StaticResource CubeMeshGeometry3DKey}"> <GeometryModel3D.Material> <DiffuseMaterial Brush="Blue" /> </GeometryModel3D.Material> <GeometryModel3D.Transform> <Transform3DGroup> <ScaleTransform3D ScaleX="0.5" ScaleY="0.5" ScaleZ="0.5" /> <RotateTransform3D x:Name="boxRotateTransform3D1" CenterY="-0.5"> <RotateTransform3D.Rotation> <AxisAngleRotation3D Axis="0 0 -1" /> </RotateTransform3D.Rotation> </RotateTransform3D> <TranslateTransform3D x:Name="boxTranslateTransform3D" OffsetY="2.35" /> <RotateTransform3D x:Name="boxRotateTransform3D2" CenterX="1.05"> <RotateTransform3D.Rotation> <AxisAngleRotation3D Axis="0 0 -1" /> </RotateTransform3D.Rotation> </RotateTransform3D> </Transform3DGroup> </GeometryModel3D.Transform> </GeometryModel3D> </ModelVisual3D.Content> </ModelVisual3D> <!-- 조명 --> <ModelVisual3D> <ModelVisual3D.Content> <Model3DGroup> <AmbientLight Color="#404040" /> <DirectionalLight Color="#c0c0c0" Direction="2, -3 -1" /> </Model3DGroup> </ModelVisual3D.Content> </ModelVisual3D> <!-- 카메라 --> <Viewport3D.Camera> <PerspectiveCamera Position="2 4 8" LookDirection="-1.5 -2.25 -5" UpDirection="0 1 0" FieldOfView="45" /> </Viewport3D.Camera> </Viewport3D> <Window.Triggers> <EventTrigger RoutedEvent="Window.MouseDown"> <BeginStoryboard> <Storyboard> <DoubleAnimationUsingKeyFrames Storyboard.TargetName="tableAxisAngleRotation3D" Storyboard.TargetProperty="Angle"> <DiscreteDoubleKeyFrame KeyTime="0:0:0" Value="0" /> <LinearDoubleKeyFrame KeyTime="0:0:1" Value="10" /> <DiscreteDoubleKeyFrame KeyTime="0:0:3" Value="10" /> <LinearDoubleKeyFrame KeyTime="0:0:4" Value="0" /> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetName="boxRotateTransform3D2" Storyboard.TargetProperty="Rotation.Angle"> <DiscreteDoubleKeyFrame KeyTime="0:0:0" Value="0" /> <LinearDoubleKeyFrame KeyTime="0:0:1" Value="10" /> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetName="boxTranslateTransform3D" Storyboard.TargetProperty="OffsetX"> <DiscreteDoubleKeyFrame KeyTime="0:0:0" Value="0" /> <SplineDoubleKeyFrame KeyTime="0:0:3" Value="1.25" KeySpline="0.25 0 0.6 0.2" /> <LinearDoubleKeyFrame KeyTime="0:0:4" Value="1.5" /> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetName="boxRotateTransform3D1" Storyboard.TargetProperty="Rotation.Angle"> <DiscreteDoubleKeyFrame KeyTime="0:0:0" Value="0" /> <DiscreteDoubleKeyFrame KeyTime="0:0:3" Value="0" /> <LinearDoubleKeyFrame KeyTime="0:0:4" Value="80" /> </DoubleAnimationUsingKeyFrames> <DoubleAnimationUsingKeyFrames Storyboard.TargetName="boxTranslateTransform3D" Storyboard.TargetProperty="OffsetY"> <DiscreteDoubleKeyFrame KeyTime="0" Value="2.35" /> <DiscreteDoubleKeyFrame KeyTime="0:0:3.1" Value="2.35" /> <SplineDoubleKeyFrame KeyTime="0:0:4" Value="0.83" KeySpline="0.25 0 0.6 0.2" /> </DoubleAnimationUsingKeyFrames> </Storyboard> </BeginStoryboard> </EventTrigger> </Window.Triggers> </Window> |