■ AnimatedIcon 클래스의 SetState 메소드를 사용해 애니메이션 아이콘을 만드는 방법을 보여준다.
▶ MainPage.xaml
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<?xml version="1.0" encoding="utf-8"?> <Page x:Class="TestProject.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:animatedvisuals="using:Microsoft.UI.Xaml.Controls.AnimatedVisuals" Background="{ThemeResource ApplicationPageBackgroundThemeBrush}" FontFamily="나눔고딕코딩" FontSize="16"> <Button Name="button" HorizontalAlignment="Center" VerticalAlignment="Center" Width="75"> <AnimatedIcon Name="animatedIcon"> <AnimatedIcon.Source> <animatedvisuals:AnimatedFindVisualSource /> </AnimatedIcon.Source> <AnimatedIcon.FallbackIconSource> <SymbolIconSource Symbol="Find" /> </AnimatedIcon.FallbackIconSource> </AnimatedIcon> </Button> </Page> |
▶ MainPage.xaml.cs
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using Microsoft.UI.Xaml.Controls; using Microsoft.UI.Xaml.Input; namespace TestProject { /// <summary> /// 메인 페이지 /// </summary> public sealed partial class MainPage : Page { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainPage() /// <summary> /// 생성자 /// </summary> public MainPage() { InitializeComponent(); this.button.PointerEntered += button_PointerEntered; this.button.PointerExited += button_PointerExited; } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Private #region 버튼 포인터 진입시 처리하기 - button_PointerEntered(sender, e) /// <summary> /// 버튼 포인터 진입시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void button_PointerEntered(object sender, PointerRoutedEventArgs e) { AnimatedIcon.SetState(this.animatedIcon, "PointerOver"); } #endregion #region 버튼 포인터 이탈시 처리하기 - button_PointerExited(sender, e) /// <summary> /// 버튼 포인터 이탈시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void button_PointerExited(object sender, PointerRoutedEventArgs e) { AnimatedIcon.SetState(this.animatedIcon, "Normal"); } #endregion } } |