■ ViewModelLocationProvider 클래스의 SetDefaultViewTypeToViewModelTypeResolver 정적 메소드를 사용해 ViewModelLocator 명명 규칙을 변경하는 방법을 보여준다.
▶ MainWindow.xaml
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<Window x:Class="TestProject.Views.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:prism="http://prismlibrary.com/" prism:ViewModelLocator.AutoWireViewModel="True" Width="800" Height="600" Title="{Binding Title}"> <Grid> <ContentControl prism:RegionManager.RegionName="ContentRegion" /> </Grid> </Window> |
▶ MainWindow.xaml.cs
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using System.Windows; namespace TestProject.Views { /// <summary> /// 메인 윈도우 /// </summary> public partial class MainWindow : Window { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainWindow() /// <summary> /// 생성자 /// </summary> public MainWindow() { InitializeComponent(); } #endregion } } |
▶ MainWindowViewModel.cs
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using Prism.Mvvm; namespace TestProject.Views { /// <summary> /// 메인 윈도우 뷰 모델 /// </summary> public class MainWindowViewModel : BindableBase { //////////////////////////////////////////////////////////////////////////////////////////////////// Field ////////////////////////////////////////////////////////////////////////////////////////// Private #region Field /// <summary> /// 제목 /// </summary> private string title = "ViewModelLocationProvider 클래스 : SetDefaultViewTypeToViewModelTypeResolver 정적 메소드를 사용해 " + "ViewModelLocator 명명 규칙 변경하기"; #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Property ////////////////////////////////////////////////////////////////////////////////////////// Public #region 제목 - Title /// <summary> /// 제목 /// </summary> public string Title { get { return this.title; } set { SetProperty(ref this.title, value); } } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainWindowViewModel() /// <summary> /// 생성자 /// </summary> public MainWindowViewModel() { } #endregion } } |
▶ MainApplication.xaml
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<prism:PrismApplication x:Class="TestProject.MainApplication" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:prism="http://prismlibrary.com/"> </prism:PrismApplication> |
▶ MainApplication.xaml.cs
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using System; using System.Reflection; using System.Windows; using Prism.Ioc; using Prism.Mvvm; using Prism.Unity; using TestProject.Views; namespace TestProject { /// <summary> /// 메인 애플리케이션 /// </summary> public partial class MainApplication : PrismApplication { //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Protected #region 쉘 생성하기 - CreateShell() /// <summary> /// 쉘 생성하기 /// </summary> /// <returns>쉘</returns> protected override Window CreateShell() { return Container.Resolve<MainWindow>(); } #endregion #region 타입 등록하기 - RegisterTypes(containerRegistry) /// <summary> /// 타입 등록하기 /// </summary> /// <param name="containerRegistry">컨테이너 레지스트리 인터페이스</param> protected override void RegisterTypes(IContainerRegistry containerRegistry) { } #endregion #region 뷰 모델 로케이터 구성하기 - ConfigureViewModelLocator() /// <summary> /// 뷰 모델 로케이터 구성하기 /// </summary> protected override void ConfigureViewModelLocator() { base.ConfigureViewModelLocator(); ViewModelLocationProvider.SetDefaultViewTypeToViewModelTypeResolver ( (viewType) => { string viewName = viewType.FullName; string viewAssemblyName = viewType.GetTypeInfo().Assembly.FullName; string viewModelName = $"{viewName}ViewModel, {viewAssemblyName}"; return Type.GetType(viewModelName); } ); } #endregion } } |