■ 윈도우 디스플레이 모드를 구하는 방법을 보여준다.
▶ WindowDisplayMode.cs
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namespace TestProject { /// <summary> /// 윈도우 디스플레이 모드 /// </summary> public enum WindowDisplayMode { /// <summary> /// 알 수 없음 /// </summary> Unknown, /// <summary> /// 윈도우 /// </summary> Windowed, /// <summary> /// 최대화 /// </summary> Maximized, /// <summary> /// 전체 화면 /// </summary> FullScreen, /// <summary> /// 왼쪽 스냅 /// </summary> SnappedLeft, /// <summary> /// 오른쪽 스냅 /// </summary> SnappedRight, /// <summary> /// 전체 화면 타블렛 모드 /// </summary> FullScreenTabletMode, /// <summary> /// 컴팩트 오버레이 /// </summary> CompactOverlay }; } |
▶ WindowDisplayInformation.cs
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using Windows.ApplicationModel.LockScreen; using Windows.ApplicationModel.Preview.Holographic; using Windows.Foundation.Metadata; using Windows.System.Profile; using Windows.UI.ViewManagement; namespace TestProject { /// <summary> /// 윈도우 디스플레이 정보 /// </summary> public sealed class WindowDisplayInformation { //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Static //////////////////////////////////////////////////////////////////////////////// Public #region 현재 윈도우 디스플레이 모드 구하기 - GetCurrentWindowDisplayMode() /// <summary> /// 현재 윈도우 디스플레이 모드 구하기 /// </summary> /// <returns>현재 윈도우 디스플레이 모드</returns> public static WindowDisplayMode GetCurrentWindowDisplayMode() { ApplicationView applicationView = ApplicationView.GetForCurrentView(); switch(AnalyticsInfo.VersionInfo.DeviceFamily) { case "Windows.Desktop" : { if ( ApiInformation.IsEnumNamedValuePresent("Windows.UI.ViewManagement.ApplicationViewMode", "CompactOverlay") && applicationView.ViewMode == ApplicationViewMode.CompactOverlay ) { return WindowDisplayMode.CompactOverlay; } if(LockApplicationHost.GetForCurrentView() != null) { return WindowDisplayMode.FullScreen; } if(IsMixedReality()) { return WindowDisplayMode.Windowed; } else { if(applicationView.IsFullScreenMode) { return WindowDisplayMode.FullScreen; } else { switch(UIViewSettings.GetForCurrentView().UserInteractionMode) { case UserInteractionMode.Mouse : #pragma warning disable CS0618 return applicationView.IsFullScreen ? WindowDisplayMode.Maximized : WindowDisplayMode.Windowed; #pragma warning restore CS0618 case UserInteractionMode.Touch : { if(applicationView.AdjacentToLeftDisplayEdge) { if(applicationView.AdjacentToRightDisplayEdge) { return WindowDisplayMode.FullScreenTabletMode; } else { return WindowDisplayMode.SnappedLeft; } } else { return WindowDisplayMode.SnappedRight; } } default : return WindowDisplayMode.Unknown; } } } } case "Windows.Mobile" : { if(UIViewSettings.GetForCurrentView().UserInteractionMode == UserInteractionMode.Mouse) { return applicationView.IsFullScreenMode ? WindowDisplayMode.Maximized : WindowDisplayMode.Windowed; } else { return WindowDisplayMode.FullScreen; } } case "Windows.Holographic" : { return WindowDisplayMode.Windowed; } case "Windows.Xbox" : case "Windows.IoT" : { return WindowDisplayMode.FullScreen; } case "Windows.Team" : { if(applicationView.AdjacentToLeftDisplayEdge) { if(applicationView.AdjacentToRightDisplayEdge) { return WindowDisplayMode.FullScreenTabletMode; } else { return WindowDisplayMode.SnappedLeft; } } else { return WindowDisplayMode.SnappedRight; } } default : { return WindowDisplayMode.Unknown; } } } #endregion //////////////////////////////////////////////////////////////////////////////// Private #region 혼합 현실 여부 구하기 - IsMixedReality() /// <summary> /// 혼합 현실 여부 구하기 /// </summary> /// <returns>혼합 현실 여부</returns> private static bool IsMixedReality() { try { bool result = ApiInformation.IsTypePresent("Windows.ApplicationModel.Preview.Holographic.HolographicApplicationPreview") && ApiInformation.IsMethodPresent ( "Windows.ApplicationModel.Preview.Holographic.HolographicApplicationPreview", nameof(HolographicApplicationPreview.IsCurrentViewPresentedOnHolographicDisplay) ) && HolographicApplicationPreview.IsCurrentViewPresentedOnHolographicDisplay(); return result; } catch { } return false; } #endregion } } |
▶ MainPage.xaml
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<Page x:Class="TestProject.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Background="{ThemeResource ApplicationPageBackgroundThemeBrush}" FontFamily="나눔고딕코딩" FontSize="16"> <Grid> <Button Name="runButton" HorizontalAlignment="Center" VerticalAlignment="Center" Padding="10" Content="윈도우 디스플레이 모드 구하기" /> </Grid> </Page> |
▶ MainPage.xaml.cs
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using System; using Windows.Foundation; using Windows.Graphics.Display; using Windows.UI.Popups; using Windows.UI.ViewManagement; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; namespace TestProject { /// <summary> /// 메인 페이지 /// </summary> public sealed partial class MainPage : Page { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainPage() /// <summary> /// 생성자 /// </summary> public MainPage() { InitializeComponent(); #region 윈도우 크기를 설정한다. double width = 800d; double height = 600d; double dpi = (double)DisplayInformation.GetForCurrentView().LogicalDpi; ApplicationView.PreferredLaunchWindowingMode = ApplicationViewWindowingMode.PreferredLaunchViewSize; Size windowSize = new Size(width * 96d / dpi, height * 96d / dpi); ApplicationView.PreferredLaunchViewSize = windowSize; Window.Current.Activate(); ApplicationView.GetForCurrentView().TryResizeView(windowSize); #endregion #region 윈도우 제목을 설정한다. ApplicationView.GetForCurrentView().Title = "윈도우 디스플레이 모드 구하기"; #endregion this.runButton.Click += runButton_Click; } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Private #region 윈도우 디스플레이 모드 구하기 버튼 클릭시 처리하기 - runButton_Click(sender, e) /// <summary> /// 윈도우 디스플레이 모드 구하기 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private async void runButton_Click(object sender, RoutedEventArgs e) { string windowDisplayMode = WindowDisplayInformation.GetCurrentWindowDisplayMode().ToString(); MessageDialog messageDialog = new MessageDialog(windowDisplayMode); await messageDialog.ShowAsync(); } #endregion } } |