■ ButtonEdit 클래스를 사용해 커스텀 버튼을 만드는 방법을 보여준다.
▶ MainWindow.xaml
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<Window x:Class="TestProject.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:dxe="http://schemas.devexpress.com/winfx/2008/xaml/editors" Width="800" Height="600" Title="ButtonEdit 클래스 : 커스텀 버튼 사용하기" FontFamily="나눔고딕코딩" FontSize="16"> <Grid> <dxe:ButtonEdit x:Name="buttonEdit" Width="150" Height="25" AllowDefaultButton="False"> <dxe:ButtonEdit.Buttons> <dxe:ButtonInfo Content="Clear" Click="buttonInfo_Click" /> </dxe:ButtonEdit.Buttons> </dxe:ButtonEdit> </Grid> </Window> |
▶ MainWindow.xaml.cs
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using System.Windows; namespace TestProject { /// <summary> /// 메인 윈도우 /// </summary> public partial class MainWindow : Window { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainWindow() /// <summary> /// 생성자 /// </summary> public MainWindow() { InitializeComponent(); } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Private #region 버튼 정보 클릭시 처리하기 - buttonInfo_Click(sender, e) /// <summary> /// 버튼 정보 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void buttonInfo_Click(object sender, RoutedEventArgs e) { this.buttonEdit.EditValue = string.Empty; } #endregion } } |