■ FontDialog 클래스를 사용해 WinForm 폰트 대화 상자를 표시하는 방법을 보여준다.
▶ MainWindow.xaml.cs
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using System.Windows; using System.Windows.Controls; using System.Windows.Media; namespace TestProject { /// <summary> /// 메인 윈도우 /// </summary> public partial class MainWindow : Window { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainWindow() /// <summary> /// 생성자 /// </summary> public MainWindow() { InitializeComponent(); this.fontButton.Click += fontButton_Click; } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Private //////////////////////////////////////////////////////////////////////////////// Event #region 폰트 버튼 클릭시 처리하기 - fontButton_Click(sender, e) /// <summary> /// 폰트 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void fontButton_Click(object sender, RoutedEventArgs e) { System.Windows.Forms.FontDialog fontDialog = new System.Windows.Forms.FontDialog(); fontDialog.ShowColor = true; if(fontDialog.ShowDialog() == System.Windows.Forms.DialogResult.OK) { ApplyFont(this.textBlock, fontDialog.Font, fontDialog.Color); } } #endregion //////////////////////////////////////////////////////////////////////////////// Function #region 폰트 적용하기 - ApplyFont(textBlock, font, fontColor) /// <summary> /// 폰트 적용하기 /// </summary> /// <param name="textBlock">텍스트 블럭</param> /// <param name="font">폰트</param> /// <param name="fontColor">폰트 색상</param> private void ApplyFont(TextBlock textBlock, System.Drawing.Font font, System.Drawing.Color fontColor) { textBlock.Foreground = new SolidColorBrush(Color.FromArgb(255, fontColor.R, fontColor.G, fontColor.B)); textBlock.FontFamily = new FontFamily(font.Name); textBlock.FontSize = font.Size; if(font.Strikeout) { textBlock.TextDecorations.Add ( new TextDecoration ( TextDecorationLocation.Strikethrough, null, 0, TextDecorationUnit.FontRecommended, TextDecorationUnit.FontRecommended ) ); } if(font.Underline) { textBlock.TextDecorations.Add ( new TextDecoration ( TextDecorationLocation.Underline, null, 0, TextDecorationUnit.FontRecommended, TextDecorationUnit.FontRecommended ) ); } if(font.Italic) { textBlock.FontStyle = FontStyles.Italic; } else { textBlock.FontStyle = FontStyles.Normal; } if(font.Bold) { textBlock.FontWeight = FontWeights.Bold; } else { textBlock.FontWeight = FontWeights.Normal; } } #endregion } } |