■ 안티-알리아싱으로 그리는 경우 투명도를 사용하는 방법을 보여준다.
▶ MainForm.cs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 |
using System; using System.Drawing; using System.Drawing.Drawing2D; using System.Windows.Forms; namespace TestProject { /// <summary> /// 메인 폼 /// </summary> public partial class MainForm : Form { //////////////////////////////////////////////////////////////////////////////////////////////////// Field ////////////////////////////////////////////////////////////////////////////////////////// Private #region Field /// <summary> /// 비트맵 1 /// </summary> private Bitmap bitmap1; /// <summary> /// 비트맵 2 /// </summary> private Bitmap bitmap2; #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainForm() /// <summary> /// 생성자 /// </summary> public MainForm() { InitializeComponent(); Load += Form_Load; this.pictureBox1.Paint += pictureBox1_Paint; this.pictureBox2.Paint += pictureBox2_Paint; } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Private //////////////////////////////////////////////////////////////////////////////// Event #region 폼 로드시 처리하기 - Form_Load(sender, e) /// <summary> /// 폼 로드시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void Form_Load(object sender, EventArgs e) { int width = this.pictureBox1.ClientSize.Width; int height = this.pictureBox1.ClientSize.Height; this.bitmap1 = new Bitmap(width, height); using(Graphics graphics = Graphics.FromImage(this.bitmap1)) { graphics.SmoothingMode = SmoothingMode.AntiAlias; graphics.Clear(Color.White); DrawSmiley(graphics, this.pictureBox1.ClientRectangle, 10); this.bitmap1.MakeTransparent(Color.White); } this.bitmap2 = new Bitmap(width, height); using(Graphics graphics = Graphics.FromImage(this.bitmap2)) { graphics.SmoothingMode = SmoothingMode.AntiAlias; graphics.Clear(Color.Transparent); DrawSmiley(graphics, this.pictureBox1.ClientRectangle, 10); } } #endregion #region 픽처 박스 1 페인트시 처리하기 - pictureBox1_Paint(sender, e) /// <summary> /// 픽처 박스 1 페인트시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void pictureBox1_Paint(object sender, PaintEventArgs e) { e.Graphics.Clear(Color.Blue); e.Graphics.DrawImage(this.bitmap1, 0, 0); } #endregion #region 픽처 박스 2 페인트시 처리하기 - pictureBox2_Paint(sender, e) /// <summary> /// 픽처 박스 2페인트시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void pictureBox2_Paint(object sender, PaintEventArgs e) { e.Graphics.Clear(Color.Blue); e.Graphics.DrawImage(this.bitmap2, 0, 0); } #endregion //////////////////////////////////////////////////////////////////////////////// Function #region 웃는 얼굴 그리기 - DrawSmiley(graphics, rectangle, width) /// <summary> /// 웃는 얼굴 그리기 /// </summary> /// <param name="graphics">그래픽스</param> /// <param name="rectangle">사각형</param> /// <param name="width">너비</param> private void DrawSmiley(Graphics graphics, Rectangle rectangle, int width) { rectangle.Inflate(-4, -4); using(Pen pen = new Pen(Color.Black, width)) { // 얼굴 Rectangle faceRectangle = new Rectangle ( rectangle.Left + width / 2, rectangle.Top + width / 2, rectangle.Width - width, rectangle.Height - width ); graphics.FillEllipse(Brushes.Yellow, faceRectangle); graphics.DrawEllipse(pen, faceRectangle); // 입 pen.Width /= 2; faceRectangle.Inflate(-30, -30); graphics.DrawArc(pen, faceRectangle, 10, 160); // 왼쪽 눈 int eyeWidth = (int)(rectangle.Width * 0.2 ); int eyeHeight = (int)(rectangle.Height * 0.25); Rectangle eyeRectangle = new Rectangle ( (int)(rectangle.Left + rectangle.Width * 0.25), (int)(rectangle.Top + rectangle.Height * 0.20), eyeWidth, eyeHeight ); graphics.FillEllipse(Brushes.LightBlue, eyeRectangle); graphics.DrawEllipse(pen, eyeRectangle); Rectangle pupilRectangle = new Rectangle ( eyeRectangle.Left + eyeWidth / 2, eyeRectangle.Top + eyeHeight / 4, eyeWidth / 2, eyeHeight / 2 ); graphics.FillEllipse(Brushes.Black, pupilRectangle); graphics.DrawEllipse(pen, pupilRectangle); // 오른쪽 눈 eyeRectangle = new Rectangle ( (int)(rectangle.Right - rectangle.Width * 0.25) - eyeWidth, (int)(rectangle.Top + rectangle.Height * 0.20), eyeWidth, eyeHeight ); graphics.FillEllipse(Brushes.LightBlue, eyeRectangle); graphics.DrawEllipse(pen, eyeRectangle); pupilRectangle = new Rectangle ( eyeRectangle.Left + eyeWidth / 2, eyeRectangle.Top + eyeHeight / 4, eyeWidth / 2, eyeHeight / 2 ); graphics.FillEllipse(Brushes.Black, pupilRectangle); graphics.DrawEllipse(pen, pupilRectangle); // 코 Rectangle noseRectangle = new Rectangle ( (int)(rectangle.Left + rectangle.Width / 2) - eyeWidth / 2, (int)(rectangle.Top + rectangle.Height * 0.45), eyeWidth, eyeWidth ); graphics.FillEllipse(Brushes.LightGreen, noseRectangle); graphics.DrawEllipse(pen, noseRectangle); } } #endregion } } |