■ 가우시안 커널(Gaussian Kernel)을 계산하는 방법을 보여준다.
▶ BitmapHelper.cs
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using System; using System.Drawing; using System.Drawing.Imaging; using System.Runtime.InteropServices; namespace TestProject { /// <summary> /// 비트맵 헬퍼 /// </summary> public static class BitmapHelper { //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Static //////////////////////////////////////////////////////////////////////////////// Public #region 비트맵 로드하기 - LoadBitmap(filePath) /// <summary> /// 비트맵 로드하기 /// </summary> /// <param name="filePath">파일 경로</param> /// <returns>비트맵</returns> public static Bitmap LoadBitmap(string filePath) { using(Bitmap bitmap = new Bitmap(filePath)) { return new Bitmap(bitmap); } } #endregion #region 가우시안 커널 계산하기 - CalculateGaussianKernel(length, weight) /// <summary> /// 가우시안 커널 계산하기 /// </summary> /// <param name="length">길이</param> /// <param name="weight">가중치</param> /// <returns>가우시안 커널 배열</returns> public static double[,] CalculateGaussianKernel(int length, double weight) { double[,] filterArray = new double [length, length]; double totalSummary = 0; int kernelRadius = length / 2; double distance = 0; double eulerCalculated = 1.0 / (2.0 * Math.PI * Math.Pow(weight, 2)); for(int filterY = -kernelRadius; filterY <= kernelRadius; filterY++) { for(int filterX = -kernelRadius; filterX <= kernelRadius; filterX++) { distance = ((filterX * filterX) + (filterY * filterY)) / (2 * (weight * weight)); filterArray[filterY + kernelRadius, filterX + kernelRadius] = eulerCalculated * Math.Exp(-distance); totalSummary += filterArray[filterY + kernelRadius, filterX + kernelRadius]; } } for(int y = 0; y < length; y++) { for(int x = 0; x < length; x++) { filterArray[y, x] = filterArray[y, x] * (1.0 / totalSummary); } } return filterArray; } #endregion #region 회선 필터 적용하기 - ApplyConvolutionFilter(sourceBitmap, filterArray, factor, bias) /// <summary> /// 회선 필터 적용하기 /// </summary> /// <param name="sourceBitmap">소스 비트맵</param> /// <param name="filterArray">필터 배열</param> /// <param name="factor">인자</param> /// <param name="bias">바이어스</param> /// <returns>비트맵</returns> public static Bitmap ApplyConvolutionFilter(Bitmap sourceBitmap, double[,] filterArray, double factor = 1, int bias = 0) { BitmapData sourceBitmapData = sourceBitmap.LockBits ( new Rectangle(0, 0, sourceBitmap.Width, sourceBitmap.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb ); byte[] sourceByteArray = new byte[sourceBitmapData.Stride * sourceBitmapData.Height]; byte[] targetByteArray = new byte[sourceBitmapData.Stride * sourceBitmapData.Height]; Marshal.Copy(sourceBitmapData.Scan0, sourceByteArray, 0, sourceByteArray.Length); sourceBitmap.UnlockBits(sourceBitmapData); double blue = 0.0; double green = 0.0; double red = 0.0; int filterWidth = filterArray.GetLength(1); int filterHeight = filterArray.GetLength(0); int filterOffset = (filterWidth - 1) / 2; int sourceOffset = 0; int targetOffset = 0; for(int offsetY = filterOffset; offsetY < sourceBitmap.Height - filterOffset; offsetY++) { for(int offsetX = filterOffset; offsetX < sourceBitmap.Width - filterOffset; offsetX++) { blue = 0; green = 0; red = 0; targetOffset = offsetY * sourceBitmapData.Stride + offsetX * 4; for(int filterY = -filterOffset; filterY <= filterOffset; filterY++) { for(int filterX = -filterOffset; filterX <= filterOffset; filterX++) { sourceOffset = targetOffset + (filterX * 4) + (filterY * sourceBitmapData.Stride); blue += (double)(sourceByteArray[sourceOffset]) * filterArray[filterY + filterOffset, filterX + filterOffset]; green += (double)(sourceByteArray[sourceOffset + 1]) * filterArray[filterY + filterOffset, filterX + filterOffset]; red += (double)(sourceByteArray[sourceOffset + 2]) * filterArray[filterY + filterOffset, filterX + filterOffset]; } } blue = factor * blue + bias; green = factor * green + bias; red = factor * red + bias; blue = (blue > 255 ? 255 : (blue < 0 ? 0 : blue )); green = (green > 255 ? 255 : (green < 0 ? 0 : green)); red = (red > 255 ? 255 : (red < 0 ? 0 : red )); targetByteArray[targetOffset ] = (byte)(blue); targetByteArray[targetOffset + 1] = (byte)(green); targetByteArray[targetOffset + 2] = (byte)(red); targetByteArray[targetOffset + 3] = 255; } } Bitmap targetBitmap = new Bitmap(sourceBitmap.Width, sourceBitmap.Height); BitmapData targetBitmapData = targetBitmap.LockBits ( new Rectangle(0, 0, targetBitmap.Width, targetBitmap.Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb ); Marshal.Copy(targetByteArray, 0, targetBitmapData.Scan0, targetByteArray.Length); targetBitmap.UnlockBits(targetBitmapData); return targetBitmap; } #endregion } } |
▶ MainForm.cs
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using System.Drawing; using System.Windows.Forms; namespace TestProject { /// <summary> /// 메인 폼 /// </summary> public partial class MainForm : Form { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainForm() /// <summary> /// 생성자 /// </summary> public MainForm() { InitializeComponent(); double[,] kernelArray = BitmapHelper.CalculateGaussianKernel(5, 5.5); Bitmap sourceBitmap = BitmapHelper.LoadBitmap("IMAGE\\sample.jpg"); Bitmap targetBitmap = BitmapHelper.ApplyConvolutionFilter(sourceBitmap, kernelArray, 1, 0); this.pictureBox.SizeMode = PictureBoxSizeMode.Zoom; this.pictureBox.Image = targetBitmap; } #endregion } } |