■ Bitmap 클래스를 사용해 오버레이 비트맵을 혼합하는 방법을 보여준다.
▶ ColorComponentBlendType.cs
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namespace TestProject { /// <summary> /// 색상 컴포넌트 블렌드 타입 /// </summary> public enum ColorComponentBlendType { /// <summary> /// 가산 /// </summary> Add, /// <summary> /// 감산 /// </summary> Subtract, /// <summary> /// 평균 /// </summary> Average, /// <summary> /// 내림차순 /// </summary> DescendingOrder, /// <summary> /// 올림차순 /// </summary> AscendingOrder } } |
▶ BitmapFilterData.cs
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using System; using System.Text; using System.IO; using System.Xml; using System.Xml.Serialization; namespace TestProject { /// <summary> /// 비트맵 필터 데이터 /// </summary> [Serializable] public class BitmapFilterData { //////////////////////////////////////////////////////////////////////////////////////////////////// Field ////////////////////////////////////////////////////////////////////////////////////////// Private #region Field /// <summary> /// 소스 청색 이용 가능 여부 /// </summary> private bool sourceBlueEnabled = false; /// <summary> /// 소스 녹색 이용 가능 여부 /// </summary> private bool sourceGreenEnabled = false; /// <summary> /// 소스 적색 이용 가능 여부 /// </summary> private bool sourceRedEnabled = false; /// <summary> /// 소스 청색 레벨 /// </summary> private float sourceBlueLevel = 1.0f; /// <summary> /// 소스 녹색 레벨 /// </summary> private float sourceGreenLevel = 1.0f; /// <summary> /// 소스 적색 레벨 /// </summary> private float sourceRedLevel = 1.0f; /// <summary> /// 오버레이 청색 이용 가능 여부 /// </summary> private bool overlayBlueEnabled = false; /// <summary> /// 오버레이 녹색 이용 가능 여부 /// </summary> private bool overlayGreenEnabled = false; /// <summary> /// 오버레이 적색 이용 가능 여부 /// </summary> private bool overlayRedEnabled = false; /// <summary> /// 오버레이 청색 레벨 /// </summary> private float overlayBlueLevel = 0.0f; /// <summary> /// 오버레이 녹색 레벨 /// </summary> private float overlayGreenLevel = 0.0f; /// <summary> /// 오버레이 적색 레벨 /// </summary> private float overlayRedLevel = 0.0f; /// <summary> /// 블렌드 타입 청색 /// </summary> private ColorComponentBlendType blendTypeBlue = ColorComponentBlendType.Add; /// <summary> /// 블렌드 타입 녹색 /// </summary> private ColorComponentBlendType blendTypeGreen = ColorComponentBlendType.Add; /// <summary> /// 블렌드 타입 적색 /// </summary> private ColorComponentBlendType blendTypeRed = ColorComponentBlendType.Add; #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Property ////////////////////////////////////////////////////////////////////////////////////////// Public #region 소스 청색 이용 가능 여부 - SourceBlueEnabled /// <summary> /// 소스 청색 이용 가능 여부 /// </summary> public bool SourceBlueEnabled { get { return this.sourceBlueEnabled; } set { this.sourceBlueEnabled = value; } } #endregion #region 소스 녹색 이용 가능 여부 - SourceGreenEnabled /// <summary> /// 소스 녹색 이용 가능 여부 /// </summary> public bool SourceGreenEnabled { get { return this.sourceGreenEnabled; } set { this.sourceGreenEnabled = value; } } #endregion 소스 적색 이용 가능 여부 - #region 소스 적색 이용 가능 여부 - SourceRedEnabled /// <summary> /// 소스 적색 이용 가능 여부 /// </summary> public bool SourceRedEnabled { get { return this.sourceRedEnabled; } set { this.sourceRedEnabled = value; } } #endregion #region 소스 청색 레벨 - SourceBlueLevel /// <summary> /// 소스 청색 레벨 /// </summary> public float SourceBlueLevel { get { return this.sourceBlueLevel; } set { this.sourceBlueLevel = value; } } #endregion #region 소스 녹색 레벨 - SourceGreenLevel /// <summary> /// 소스 녹색 레벨 /// </summary> public float SourceGreenLevel { get { return this.sourceGreenLevel; } set { this.sourceGreenLevel = value; } } #endregion #region 소스 적색 레벨 - SourceRedLevel /// <summary> /// 소스 적색 레벨 /// </summary> public float SourceRedLevel { get { return this.sourceRedLevel; } set { this.sourceRedLevel = value; } } #endregion #region 오버레이 청색 이용 가능 여부 - OverlayBlueEnabled /// <summary> /// 오버레이 청색 이용 가능 여부 /// </summary> public bool OverlayBlueEnabled { get { return this.overlayBlueEnabled; } set { this.overlayBlueEnabled = value; } } #endregion #region 오버레이 녹색 이용 가능 여부 - OverlayGreenEnabled /// <summary> /// 오버레이 녹색 이용 가능 여부 /// </summary> public bool OverlayGreenEnabled { get { return this.overlayGreenEnabled; } set { this.overlayGreenEnabled = value; } } #endregion #region 오버레이 적색 이용 가능 여부 - OverlayRedEnabled /// <summary> /// 오버레이 적색 이용 가능 여부 /// </summary> public bool OverlayRedEnabled { get { return this.overlayRedEnabled; } set { this.overlayRedEnabled = value; } } #endregion #region 오버레이 청색 레벨 - OverlayBlueLevel /// <summary> /// 오버레이 청색 레벨 /// </summary> public float OverlayBlueLevel { get { return this.overlayBlueLevel; } set { this.overlayBlueLevel = value; } } #endregion #region 오버레이 녹색 레벨 - OverlayGreenLevel /// <summary> /// 오버레이 녹색 레벨 /// </summary> public float OverlayGreenLevel { get { return this.overlayGreenLevel; } set { this.overlayGreenLevel = value; } } #endregion #region 오버레이 적색 레벨 - OverlayRedLevel /// <summary> /// 오버레이 적색 레벨 /// </summary> public float OverlayRedLevel { get { return this.overlayRedLevel; } set { this.overlayRedLevel = value; } } #endregion #region 블렌드 타입 청색 - BlendTypeBlue /// <summary> /// 블렌드 타입 청색 /// </summary> public ColorComponentBlendType BlendTypeBlue { get { return this.blendTypeBlue; } set { this.blendTypeBlue = value; } } #endregion #region 블렌드 타입 녹색 - BlendTypeGreen /// <summary> /// 블렌드 타입 녹색 /// </summary> public ColorComponentBlendType BlendTypeGreen { get { return this.blendTypeGreen; } set { this.blendTypeGreen = value; } } #endregion #region 블렌드 타입 적색 - BlendTypeRed /// <summary> /// 블렌드 타입 적색 /// </summary> public ColorComponentBlendType BlendTypeRed { get { return this.blendTypeRed; } set { this.blendTypeRed = value; } } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Static //////////////////////////////////////////////////////////////////////////////// Public #region 직렬화하기 - Serialize(filterData) /// <summary> /// 직렬화하기 /// </summary> /// <param name="filterData">비트맵 필터 데이터</param> /// <returns>XML 문자열</returns> public static string Serialize(BitmapFilterData filterData) { XmlSerializer serializer = new XmlSerializer(typeof(BitmapFilterData)); XmlWriterSettings settings = new XmlWriterSettings(); settings.Encoding = Encoding.UTF8; settings.Indent = true; MemoryStream memoryStream = new MemoryStream(); XmlWriter writer = XmlWriter.Create(memoryStream, settings); serializer.Serialize(writer, filterData); writer.Flush(); string xmlString = settings.Encoding.GetString(memoryStream.ToArray()); writer.Close(); memoryStream.Close(); memoryStream.Dispose(); return xmlString; } #endregion #region 역직렬화하기 - Deserialize(xmlString) /// <summary> /// 역직렬화하기 /// </summary> /// <param name="xmlString">XML 문자열</param> /// <returns>비트맵 필터 데이터</returns> public static BitmapFilterData Deserialize(string xmlString) { XmlSerializer serializer = new XmlSerializer(typeof(BitmapFilterData)); MemoryStream memoryStream = new MemoryStream(Encoding.UTF8.GetBytes(xmlString)); XmlReader reader = XmlReader.Create(memoryStream); BitmapFilterData filterData = null; if(serializer.CanDeserialize(reader) == true) { reader.Close(); memoryStream.Position = 0; filterData = (BitmapFilterData)serializer.Deserialize(memoryStream); } memoryStream.Close(); memoryStream.Dispose(); return filterData; } #endregion } } |
▶ BitmapHelper.cs
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using System.Drawing; using System.Drawing.Drawing2D; using System.Drawing.Imaging; using System.IO; using System.Runtime.InteropServices; using System.Windows.Forms; namespace TestProject { /// <summary> /// 비트맵 헬퍼 /// </summary> public static class BitmapHelper { //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Static //////////////////////////////////////////////////////////////////////////////// Public #region 비트맵 구하기 - GetBitmap(filePath, bitmapSize) /// <summary> /// 비트맵 구하기 /// </summary> /// <param name="filePath">파일 경로</param> /// <param name="bitmapSize">비트맵 크기</param> /// <returns>비트맵</returns> public static Bitmap GetBitmap(string filePath, Size? bitmapSize = null) { StreamReader streamReader = new StreamReader(filePath); Bitmap bitmap = Bitmap.FromStream(streamReader.BaseStream) as Bitmap; streamReader.Close(); int width = bitmap.Width; int height = bitmap.Height; if(bitmapSize != null) { width = bitmapSize.Value.Width; height = bitmapSize.Value.Height; } if(bitmap.PixelFormat != PixelFormat.Format32bppArgb || bitmap.Width != width || bitmap.Height != height) { bitmap = GetBitmap(bitmap, width, height); } return bitmap; } #endregion #region 비트맵 구하기 - GetBitmap(pictureBox) /// <summary> /// 비트맵 구하기 /// </summary> /// <param name="pictureBox">픽처 박스</param> /// <returns>비트맵</returns> public static Bitmap GetBitmap(PictureBox pictureBox) { Bitmap bitmap = null; if(pictureBox.Image != null) { bitmap = new Bitmap(pictureBox.Image); } return bitmap; } #endregion #region 비트맵 혼합하기 - BlendBitmap(sourceBitmap, overlayBitmap, bitmapFilterData) /// <summary> /// 비트맵 혼합하기 /// </summary> /// <param name="sourceBitmap">소스 비트맵</param> /// <param name="overlayBitmap">오버레이 비트맵</param> /// <param name="bitmapFilterData">비트맵 필터 데이터</param> /// <returns>비트맵</returns> public static Bitmap BlendBitmap(Bitmap sourceBitmap, Bitmap overlayBitmap, BitmapFilterData bitmapFilterData) { BitmapData sourceBitmapData = sourceBitmap.LockBits ( new Rectangle(0, 0, sourceBitmap.Width, sourceBitmap.Height), ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb ); byte[] sourceByteArray = new byte[sourceBitmapData.Stride * sourceBitmapData.Height]; Marshal.Copy(sourceBitmapData.Scan0, sourceByteArray, 0, sourceByteArray.Length); BitmapData overlayBitmapData = overlayBitmap.LockBits ( new Rectangle(0, 0, overlayBitmap.Width, overlayBitmap.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb ); byte[] overlayByteArray = new byte[overlayBitmapData.Stride * overlayBitmapData.Height]; Marshal.Copy(overlayBitmapData.Scan0, overlayByteArray, 0, overlayByteArray.Length); float sourceBlue = 0; float sourceGreen = 0; float sourceRed = 0; float overlayBlue = 0; float overlayGreen = 0; float overlayRed = 0; for(int k = 0; k < sourceByteArray.Length && k < overlayByteArray.Length; k += 4) { sourceBlue = (bitmapFilterData.SourceBlueEnabled ? sourceByteArray[k ] * bitmapFilterData.SourceBlueLevel : 0); sourceGreen = (bitmapFilterData.SourceGreenEnabled ? sourceByteArray[k + 1] * bitmapFilterData.SourceGreenLevel : 0); sourceRed = (bitmapFilterData.SourceRedEnabled ? sourceByteArray[k + 2] * bitmapFilterData.SourceRedLevel : 0); overlayBlue = (bitmapFilterData.OverlayBlueEnabled ? overlayByteArray[k ] * bitmapFilterData.OverlayBlueLevel : 0); overlayGreen = (bitmapFilterData.OverlayGreenEnabled ? overlayByteArray[k + 1] * bitmapFilterData.OverlayGreenLevel : 0); overlayRed = (bitmapFilterData.OverlayRedEnabled ? overlayByteArray[k + 2] * bitmapFilterData.OverlayRedLevel : 0); sourceByteArray[k ] = CalculateColorComponentBlendValue(sourceBlue , overlayBlue , bitmapFilterData.BlendTypeBlue ); sourceByteArray[k + 1] = CalculateColorComponentBlendValue(sourceGreen, overlayGreen, bitmapFilterData.BlendTypeGreen); sourceByteArray[k + 2] = CalculateColorComponentBlendValue(sourceRed , overlayRed , bitmapFilterData.BlendTypeRed ); } Bitmap targetBitmap = new Bitmap(sourceBitmap.Width, sourceBitmap.Height, PixelFormat.Format32bppArgb); BitmapData targetBitmapData = targetBitmap.LockBits ( new Rectangle(0, 0, targetBitmap.Width, targetBitmap.Height), ImageLockMode.WriteOnly, PixelFormat.Format32bppArgb ); Marshal.Copy(sourceByteArray, 0, targetBitmapData.Scan0, sourceByteArray.Length); targetBitmap.UnlockBits(targetBitmapData); sourceBitmap.UnlockBits(sourceBitmapData); overlayBitmap.UnlockBits(overlayBitmapData); return targetBitmap; } #endregion //////////////////////////////////////////////////////////////////////////////// Private #region 색상 컴포넌트 블렌드 값 계산하기 - CalculateColorComponentBlendValue(source, overlay, blendType) /// <summary> /// 색상 컴포넌트 블렌드 값 계산하기 /// </summary> /// <param name="source">소스 값</param> /// <param name="overlay">오버레이 값</param> /// <param name="blendType">색상 컴포넌트 블렌드 타입</param> /// <returns>색상 컴포넌트 블렌드 값</returns> private static byte CalculateColorComponentBlendValue(float source, float overlay, ColorComponentBlendType blendType) { float resultFloat = 0; byte resultByte = 0; if(blendType == ColorComponentBlendType.Add) { resultFloat = source + overlay; } else if(blendType == ColorComponentBlendType.Subtract) { resultFloat = source - overlay; } else if(blendType == ColorComponentBlendType.Average) { resultFloat = (source + overlay) / 2.0f; } else if(blendType == ColorComponentBlendType.AscendingOrder) { resultFloat = (source > overlay ? overlay : source); } else if(blendType == ColorComponentBlendType.DescendingOrder) { resultFloat = (source < overlay ? overlay : source); } if(resultFloat > 255) { resultByte = 255; } else if(resultFloat < 0) { resultByte = 0; } else { resultByte = (byte)resultFloat; } return resultByte; } #endregion #region 비트맵 구하기 - GetBitmap(sourceBitmap, width, height) /// <summary> /// 비트맵 구하기 /// </summary> /// <param name="sourceBitmap">소스 비트맵</param> /// <param name="width">너비</param> /// <param name="height">높이</param> /// <returns>비트맵</returns> private static Bitmap GetBitmap(Bitmap sourceBitmap, int width, int height) { Bitmap targetBitmap = new Bitmap(width, height, PixelFormat.Format32bppArgb); using(Graphics targetGraphics = Graphics.FromImage(targetBitmap)) { targetGraphics.CompositingQuality = CompositingQuality.HighQuality; targetGraphics.InterpolationMode = InterpolationMode.HighQualityBilinear; targetGraphics.PixelOffsetMode = PixelOffsetMode.HighQuality; targetGraphics.SmoothingMode = SmoothingMode.HighQuality; targetGraphics.DrawImage ( sourceBitmap, new Rectangle(0, 0, targetBitmap.Width, targetBitmap.Height), new Rectangle(0, 0, sourceBitmap.Width, sourceBitmap.Height), GraphicsUnit.Pixel ); targetGraphics.Flush(); } return targetBitmap; } #endregion } } |
▶ MainForm.cs
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using System; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Text; using System.Windows.Forms; namespace TestProject { /// <summary> /// 메인 폼 /// </summary> public partial class MainForm : Form { //////////////////////////////////////////////////////////////////////////////////////////////////// Field ////////////////////////////////////////////////////////////////////////////////////////// Private #region Field /// <summary> /// 비트맵 필터 데이터 /// </summary> private BitmapFilterData filterData = new BitmapFilterData(); /// <summary> /// 오버레이 이미지 경로 /// </summary> private string overlayImagePath = string.Empty; /// <summary> /// 타겟 비트맵 /// </summary> private Bitmap targetBitmap = null; /// <summary> /// 컨트롤 이벤트 무시 여부 /// </summary> private bool ignoreControlEvent = false; #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainForm() /// <summary> /// 생성자 /// </summary> public MainForm() { InitializeComponent(); this.blendTypeBlueComboBox.Items.Add(ColorComponentBlendType.Add ); this.blendTypeBlueComboBox.Items.Add(ColorComponentBlendType.Average ); this.blendTypeBlueComboBox.Items.Add(ColorComponentBlendType.AscendingOrder ); this.blendTypeBlueComboBox.Items.Add(ColorComponentBlendType.DescendingOrder); this.blendTypeBlueComboBox.Items.Add(ColorComponentBlendType.Subtract ); this.blendTypeBlueComboBox.SelectedIndex = 0; this.blendTypeGreenComboBox.Items.Add(ColorComponentBlendType.Add ); this.blendTypeGreenComboBox.Items.Add(ColorComponentBlendType.Average ); this.blendTypeGreenComboBox.Items.Add(ColorComponentBlendType.AscendingOrder ); this.blendTypeGreenComboBox.Items.Add(ColorComponentBlendType.DescendingOrder); this.blendTypeGreenComboBox.Items.Add(ColorComponentBlendType.Subtract ); this.blendTypeGreenComboBox.SelectedIndex = 0; this.blendTypeRedComboBox.Items.Add(ColorComponentBlendType.Add ); this.blendTypeRedComboBox.Items.Add(ColorComponentBlendType.Average ); this.blendTypeRedComboBox.Items.Add(ColorComponentBlendType.AscendingOrder ); this.blendTypeRedComboBox.Items.Add(ColorComponentBlendType.DescendingOrder); this.blendTypeRedComboBox.Items.Add(ColorComponentBlendType.Subtract ); this.blendTypeRedComboBox.SelectedIndex = 0; this.loadSourceImageButton.Click += loadSourceImageButton_Click; this.loadOverlayImageButton.Click += loadOverlayImageButton_Click; this.enableSourceBlueCheckBox.CheckedChanged += enableCheckBox_CheckedChanged; this.enableSourceGreenCheckBox.CheckedChanged += enableCheckBox_CheckedChanged; this.enableSourceRedCheckBox.CheckedChanged += enableCheckBox_CheckedChanged; this.sourceBlueLevelTrackBar.ValueChanged += levelTrackBar_ValueChanged ; this.sourceGreenLevelTrackBar.ValueChanged += levelTrackBar_ValueChanged ; this.sourceRedLevelTrackBar.ValueChanged += levelTrackBar_ValueChanged ; this.enableOverlayBlueCheckBox.CheckedChanged += enableCheckBox_CheckedChanged; this.enableOverlayGreenCheckBox.CheckedChanged += enableCheckBox_CheckedChanged; this.enableOverlayRedCheckBox.CheckedChanged += enableCheckBox_CheckedChanged; this.overlayBlueLevelTrackBar.ValueChanged += levelTrackBar_ValueChanged ; this.overlayGreenLevelTrackBar.ValueChanged += levelTrackBar_ValueChanged ; this.overlayRedLevelTrackBar.ValueChanged += levelTrackBar_ValueChanged ; this.blendTypeBlueComboBox.SelectedIndexChanged += blendTypeComboBox_SelectedIndexChanged; this.blendTypeGreenComboBox.SelectedIndexChanged += blendTypeComboBox_SelectedIndexChanged; this.blendTypeRedComboBox.SelectedIndexChanged += blendTypeComboBox_SelectedIndexChanged; this.saveImageButton.Click += saveImageButton_Click; this.saveFilterButton.Click += saveFilterButton_Click; this.loadFilterButton.Click += loadFilterButton_Click; } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Private //////////////////////////////////////////////////////////////////////////////// Event #region 소스 이미지 로드 버튼 클릭시 처리하기 - loadSourceImageButton_Click(sender, e) /// <summary> /// 소스 이미지 로드 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자 \</param> private void loadSourceImageButton_Click(object sender, EventArgs e) { OpenFileDialog openFileDialog = new OpenFileDialog(); openFileDialog.Title = "소스 이미지 파일 선택"; openFileDialog.Filter = "이미지 파일(*.BMP;*.JPG;*.PNG)|*.BMP;*.JPG;*.PNG|모든 파일(*.*)|*.*"; if(openFileDialog.ShowDialog() == DialogResult.OK) { this.sourcePictureBox.Image = BitmapHelper.GetBitmap(openFileDialog.FileName); CreateOverlayImage(); RenderOverlayBitmap(); } } #endregion #region 오버레이 이미지 로드 버튼 클릭시 처리하기 - loadOverlayImageButton_Click(sender, e) /// <summary> /// 오버레이 이미지 로드 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자 \</param> private void loadOverlayImageButton_Click(object sender, EventArgs e) { OpenFileDialog openFileDialog = new OpenFileDialog(); openFileDialog.Title = "오버레이 이미지 파일 선택"; openFileDialog.Filter = "이미지 파일(*.BMP;*.JPG;*.PNG)|*.BMP;*.JPG;*.PNG|모든 파일(*.*)|*.*"; if(openFileDialog.ShowDialog() == DialogResult.OK) { this.overlayImagePath = openFileDialog.FileName; CreateOverlayImage(); RenderOverlayBitmap(); } } #endregion #region 이용 가능 체크 박스 체크 변경시 처리하기 - enableCheckBox_CheckedChanged(sender, e) /// <summary> /// 이용 가능 체크 박스 체크 변경시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자 \</param> private void enableCheckBox_CheckedChanged(object sender, EventArgs e) { RenderOverlayBitmap(); } #endregion #region 레벨 트랙바 값 변경시 처리하기 - levelTrackBar_ValueChanged(sender, e) /// <summary> /// 레벨 트랙바 값 변경시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자 \</param> private void levelTrackBar_ValueChanged(object sender, EventArgs e) { this.sourceLevelBlueLabel.Text = "B:" + this.sourceBlueLevelTrackBar.Value + "%"; this.sourceLevelGreenLabel.Text = "G:" + this.sourceGreenLevelTrackBar.Value + "%"; this.sourceLevelRedLabel.Text = "R:" + this.sourceRedLevelTrackBar.Value + "%"; this.overlayLevelBlueLabel.Text = "B:" + this.overlayBlueLevelTrackBar.Value + "%"; this.overlayLevelGreenLabel.Text = "G:" + this.overlayGreenLevelTrackBar.Value + "%"; this.overlayLevelRedLabel.Text = "R:" + this.overlayRedLevelTrackBar.Value + "%"; RenderOverlayBitmap(); } #endregion #region 블렌드 타입 콤보 박스 선택 인덱스 변경시 처리하기 - blendTypeComboBox_SelectedIndexChanged(sender, e) /// <summary> /// 블렌드 타입 콤보 박스 선택 인덱스 변경시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자 \</param> private void blendTypeComboBox_SelectedIndexChanged(object sender, EventArgs e) { RenderOverlayBitmap(); } #endregion #region 이미지 저장 버튼 클릭시 처리하기 - saveImageButton_Click(sender, e) /// <summary> /// 이미지 저장 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void saveImageButton_Click(object sender, EventArgs e) { if(this.targetBitmap == null) { return; } SaveFileDialog saveFileDialog = new SaveFileDialog(); saveFileDialog.Title = "이미지 파일 선택"; saveFileDialog.Filter = "이미지 파일(*.BMP;*.JPG;*.PNG)|*.BMP;*.JPG;*.PNG|모든 파일(*.*)|*.*"; if(saveFileDialog.ShowDialog() == DialogResult.OK) { string fileExtension = Path.GetExtension(saveFileDialog.FileName); ImageFormat imageFormat = ImageFormat.Png; if(fileExtension == "BMP") { imageFormat = ImageFormat.Bmp; } else if(fileExtension == "JPG") { imageFormat = ImageFormat.Jpeg; } StreamWriter streamWriter = new StreamWriter(saveFileDialog.FileName, false); targetPictureBox.Image.Save(streamWriter.BaseStream, imageFormat); streamWriter.Flush(); streamWriter.Close(); } } #endregion #region 필터 저장 버튼 클릭시 처리하기 - saveFilterButton_Click(sender, e) /// <summary> /// 필터 저장 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자 \</param> private void saveFilterButton_Click(object sender, EventArgs e) { if(this.filterData == null) { return; } SaveFileDialog saveFileDialog = new SaveFileDialog(); saveFileDialog.Title = "이미지 필터 파일 선택"; saveFileDialog.Filter = "이미지 필터 파일(*.filter)|*.filter"; saveFileDialog.AddExtension = true; if(saveFileDialog.ShowDialog() == DialogResult.OK) { string xmlString = BitmapFilterData.Serialize(this.filterData); File.WriteAllText(saveFileDialog.FileName, xmlString, Encoding.UTF8); } } #endregion #region 필터 로드 버튼 클릭시 처리하기 - loadFilterButton_Click(sender, e) /// <summary> /// 필터 로드 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자 \</param> private void loadFilterButton_Click(object sender, EventArgs e) { OpenFileDialog openFileDialog = new OpenFileDialog(); openFileDialog.Title = "이미지 필터 파일 선택"; openFileDialog.Filter = "이미지 필터 파일(*.filter)|*.filter"; if(openFileDialog.ShowDialog() == DialogResult.OK) { string xmlString = File.ReadAllText(openFileDialog.FileName, Encoding.UTF8); BitmapFilterData filterData = BitmapFilterData.Deserialize(xmlString); if(filterData == null) { MessageBox.Show ( "The selected file could not be processed!", "Error", MessageBoxButtons.OK, MessageBoxIcon.Exclamation ); return; } this.filterData = filterData; SetControlData(); RenderOverlayBitmap(); } } #endregion //////////////////////////////////////////////////////////////////////////////// Function #region 오버레이 이미지 생성하기 - CreateOverlayImage() /// <summary> /// 오버레이 이미지 생성하기 /// </summary> private void CreateOverlayImage() { if(this.overlayImagePath != string.Empty) { Size? sourceImageSize = null; if(this.sourcePictureBox.Image != null) { sourceImageSize = new Size ( this.sourcePictureBox.Image.Width, this.sourcePictureBox.Image.Height ); } this.overlayPictureBox.Image = BitmapHelper.GetBitmap(this.overlayImagePath, sourceImageSize); } } #endregion #region 오버레이 비트맵 렌더링하기 - RenderOverlayBitmap() /// <summary> /// 오버레이 비트맵 렌더링하기 /// </summary> private void RenderOverlayBitmap() { if(this.sourcePictureBox.Image == null || this.overlayPictureBox.Image == null || this.ignoreControlEvent == true) { return; } this.filterData.BlendTypeBlue = (ColorComponentBlendType)this.blendTypeBlueComboBox.SelectedItem; this.filterData.BlendTypeGreen = (ColorComponentBlendType)this.blendTypeGreenComboBox.SelectedItem; this.filterData.BlendTypeRed = (ColorComponentBlendType)this.blendTypeRedComboBox.SelectedItem; this.filterData.OverlayBlueEnabled = this.enableOverlayBlueCheckBox.Checked; this.filterData.OverlayGreenEnabled = this.enableOverlayGreenCheckBox.Checked; this.filterData.OverlayRedEnabled = this.enableOverlayRedCheckBox.Checked; this.filterData.OverlayBlueLevel = (float)this.overlayBlueLevelTrackBar.Value / 100.0f; this.filterData.OverlayGreenLevel = (float)this.overlayGreenLevelTrackBar.Value / 100.0f; this.filterData.OverlayRedLevel = (float)this.overlayRedLevelTrackBar.Value / 100.0f; this.filterData.SourceBlueEnabled = this.enableSourceBlueCheckBox.Checked; this.filterData.SourceGreenEnabled = this.enableSourceGreenCheckBox.Checked; this.filterData.SourceRedEnabled = this.enableSourceRedCheckBox.Checked; this.filterData.SourceBlueLevel = (float)this.sourceBlueLevelTrackBar.Value / 100.0f; this.filterData.SourceGreenLevel = (float)this.sourceGreenLevelTrackBar.Value / 100.0f; this.filterData.SourceRedLevel = (float)this.sourceRedLevelTrackBar.Value / 100.0f; using(Bitmap sourceBitmap = BitmapHelper.GetBitmap(this.sourcePictureBox)) { using(Bitmap overlayBitmap = BitmapHelper.GetBitmap(this.overlayPictureBox)) { this.targetBitmap = BitmapHelper.BlendBitmap(sourceBitmap, overlayBitmap, filterData); this.targetPictureBox.Image = targetBitmap; } } } #endregion #region 컨트롤 데이터 설정하기 - SetControlData() /// <summary> /// 컨트롤 데이터 설정하기 /// </summary> private void SetControlData() { this.ignoreControlEvent = true; this.enableSourceBlueCheckBox.Checked = this.filterData.SourceBlueEnabled; this.enableSourceGreenCheckBox.Checked = this.filterData.SourceGreenEnabled; this.enableSourceRedCheckBox.Checked = this.filterData.SourceRedEnabled; this.sourceBlueLevelTrackBar.Value = (int)(this.filterData.SourceBlueLevel * 100); this.sourceGreenLevelTrackBar.Value = (int)(this.filterData.SourceGreenLevel * 100); this.sourceRedLevelTrackBar.Value = (int)(this.filterData.SourceRedLevel * 100); this.enableOverlayBlueCheckBox.Checked = this.filterData.OverlayBlueEnabled; this.enableOverlayGreenCheckBox.Checked = this.filterData.OverlayGreenEnabled; this.enableOverlayRedCheckBox.Checked = this.filterData.OverlayRedEnabled; this.overlayBlueLevelTrackBar.Value = (int)(this.filterData.OverlayBlueLevel * 100); this.overlayGreenLevelTrackBar.Value = (int)(this.filterData.OverlayGreenLevel * 100); this.overlayRedLevelTrackBar.Value = (int)(this.filterData.OverlayRedLevel * 100); this.blendTypeBlueComboBox.SelectedItem = this.filterData.BlendTypeBlue; this.blendTypeGreenComboBox.SelectedItem = this.filterData.BlendTypeGreen; this.blendTypeRedComboBox.SelectedItem = this.filterData.BlendTypeRed; this.ignoreControlEvent = false; } #endregion } } |