■ Switch 클래스를 사용하는 방법을 보여준다.
▶ main.dart
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import 'package:flutter/material.dart'; void main() { runApp(TestApplication()); } class TestApplication extends StatelessWidget { @override Widget build(BuildContext context) { return MaterialApp( title: 'Test Application', theme: ThemeData( primarySwatch: Colors.blue, ), home: MainPage(), ); } } class MainPage extends StatefulWidget { @override _MainPageState createState() => _MainPageState(); } class _MainPageState extends State<MainPage> { bool _isChecked = false; @override Widget build(BuildContext context) { return Scaffold( appBar: AppBar( title: Text('Test Application'), ), body: Align( alignment: Alignment.center, child: Padding( padding: EdgeInsets.all(10.0), child: Column( mainAxisAlignment: MainAxisAlignment.center, children: <Widget>[ Checkbox( value: _isChecked, onChanged: (value) { setState(() { _isChecked = value; }); } ), SizedBox( height: 40, ), Switch( value: _isChecked, onChanged: (value) { setState(() { _isChecked = value; }); }, ) ], ), ), ), ); } } |