■ Storyboard 클래스를 사용해 코드로 구현하는 방법을 보여준다.
▶ MainWindow.xaml
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<Window x:Class="TestProject.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="800" Height="600" Title="Storyboard 클래스 : 코드 구현하기" FontFamily="나눔고딕코딩" FontSize="16"> </Window> |
▶ MainWindow.xaml.cs
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using System; using System.Windows; using System.Windows.Controls; using System.Windows.Media.Animation; using System.Windows.Media; namespace TestProject { /// <summary> /// 메인 윈도우 /// </summary> public partial class MainWindow : Window { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainWindow() /// <summary> /// 생성자 /// </summary> public MainWindow() { // Page 객체에 대해 NameScope 객체를 설정합니다. NameScope.SetNameScope(this, new NameScope()); #region StackPanel 객체를 생성한다. StackPanel stackPanel = new StackPanel(); stackPanel.HorizontalAlignment = HorizontalAlignment.Center; Content = stackPanel; #endregion #region Border 객체를 생성한다. Border border = new Border(); border.Margin = new Thickness(0, 60, 0, 20); border.BorderBrush = Brushes.Black; border.BorderThickness = new Thickness(1); border.Background = Brushes.Gray; border.Padding = new Thickness(20); stackPanel.Children.Add(border); // Storyboard.TargetName 첨부 속성 설정을 위해 Border 객체의 명칭을 등록한다. RegisterName("border", border); #endregion #region ThicknessAnimation 객체를 생성한다. ThicknessAnimation thicknessAnimation = new ThicknessAnimation(); thicknessAnimation.RepeatBehavior = RepeatBehavior.Forever; thicknessAnimation.AutoReverse = true; thicknessAnimation.Duration = TimeSpan.FromSeconds(1); thicknessAnimation.From = new Thickness(1, 1, 1, 1); thicknessAnimation.To = new Thickness(56, 28, 56, 28); Storyboard.SetTargetName(thicknessAnimation, "border"); Storyboard.SetTargetProperty(thicknessAnimation, new PropertyPath(Border.BorderThicknessProperty)); #endregion #region Storyboard 객체를 생성한다. Storyboard storyboard = new Storyboard(); storyboard.Children.Add(thicknessAnimation); #endregion border.Loaded += delegate(object sender, RoutedEventArgs e) { storyboard.Begin(this); }; } #endregion } } |