■ Plot 클래스의 AddMarker 메소드를 사용해 마커를 추가하는 방법을 보여준다.
▶ MainForm.cs
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using System; using System.Windows.Forms; using ScottPlot; using ScottPlot.Drawing; namespace TestProject { /// <summary> /// 메인 폼 /// </summary> public partial class MainForm : Form { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainForm() /// <summary> /// 생성자 /// </summary> public MainForm() { InitializeComponent(); Plot plot = new Plot(800, 600); Colormap colormap = Colormap.Turbo; Random random = new Random(0); for(int i = 0; i < 100; i++) { plot.AddMarker ( x : random.NextDouble(), y : random.NextDouble(), size : 5 + random.NextDouble() * 20, shape : Marker.Random(random), color : colormap.RandomColor(random) ); } this.formsPlot.Reset(plot); this.formsPlot.Refresh(); } #endregion } } |