■ MauiAppHostBuilderExtensions 클래스의 ConfigureLifecycleEvents 확장 메소드를 사용해 수명 주기 이벤트를 수신하는 방법을 보여준다. (ANDROID)
▶ MauiProgram.cs
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using Microsoft.Maui.LifecycleEvents; using System.Diagnostics; namespace TestProject; /// <summary> /// MAUI 프로그램 /// </summary> public static class MauiProgram { //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Public #region MAUI 앱 생성하기 - CreateMauiApp() /// <summary> /// MAUI 앱 생성하기 /// </summary> /// <returns>MAUI 앱</returns> public static MauiApp CreateMauiApp() { MauiAppBuilder builder = MauiApp.CreateBuilder(); builder.UseMauiApp<App>() .ConfigureFonts ( fontCollection => { fontCollection.AddFont("OpenSans-Regular.ttf", "OpenSansRegular"); } ) .ConfigureLifecycleEvents ( lifecycleBuilder => { #if ANDROID lifecycleBuilder.AddAndroid ( androidLifecycleBuilder => androidLifecycleBuilder.OnActivityResult ( (activity, requestCode, resultCode, data) => LogEvent("액티비티 결과시", requestCode.ToString()) ) .OnStart((activity) => LogEvent("시작시")) .OnCreate((activity, bundle) => LogEvent("생성시")) .OnBackPressed((activity) => LogEvent("뒤로 가기 버튼 클릭시")) .OnStop((activity) => LogEvent("중단시")) ); #endif static bool LogEvent(string eventName, string type = null) { Debug.WriteLine($"수명 주기 이벤트 : {eventName}{(type == null ? string.Empty : $" ({type})")}"); return true; } } ); return builder.Build(); } #endregion } |