■ TChart 클래스의 BeforeDrawSeries 이벤트를 사용해 파이 차트에서 커스텀 그림자를 그리는 방법을 보여준다.
▶ MainForm.cs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 |
using System; using System.Drawing; using System.Windows.Forms; using Steema.TeeChart.Drawing; using Steema.TeeChart.Styles; namespace TestProject { /// <summary> /// 메인 폼 /// </summary> public partial class MainForm : Form { //////////////////////////////////////////////////////////////////////////////////////////////////// Field ////////////////////////////////////////////////////////////////////////////////////////// Private #region Field /// <summary> /// 타이머 /// </summary> private Timer timer; /// <summary> /// 파이 /// </summary> private Pie pie; #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainForm() /// <summary> /// 생성자 /// </summary> public MainForm() { InitializeComponent(); Text = "TChart 클래스 : BeforeDrawSeries 이벤트를 사용해 파이 차트에서 커스텀 그림자 그리기"; #region 애니메이션 콤보 박스를 설정한다. this.animationComboBox.DropDownStyle = ComboBoxStyle.DropDownList; this.animationComboBox.Items.Add("정지"); this.animationComboBox.Items.Add("저속"); this.animationComboBox.Items.Add("고속"); this.animationComboBox.SelectedIndex = 0; #endregion #region 티차트를 설정한다. this.tChart.Panel.Pen = new ChartPen(Color.Black); this.tChart.Legend.Visible = false; #endregion #region 파이 시리즈를 설정한다. this.pie = new Pie(); this.pie.Circled = false; this.pie.FillSampleValues(); this.tChart.Series.Add(this.pie); #endregion #region 타이머를 설정한다. this.timer = new Timer(); this.timer.Interval = 200; #endregion #region 이벤트를 설정한다. this.showShadowCheckBox.CheckedChanged += showShadowCheckBox_CheckedChanged; this.animationComboBox.SelectedIndexChanged += animationComboBox_SelectedIndexChanged; this.tChart.BeforeDrawSeries += tChart_BeforeDrawSeries; this.timer.Tick += timer_Tick; #endregion } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Private //////////////////////////////////////////////////////////////////////////////// Event #region 그림자 표시 체크 박스 체크 변경시 처리하기 - showShadowCheckBox_CheckedChanged(sender, e) /// <summary> /// 그림자 표시 체크 박스 체크 변경시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void showShadowCheckBox_CheckedChanged(object sender, EventArgs e) { this.tChart.Refresh(); } #endregion #region 애니메이션 콤보 박스 선택 인덱스 변경시 처리하기 - animationComboBox_SelectedIndexChanged(sender, e) /// <summary> /// 애니메이션 콤보 박스 선택 인덱스 변경시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void animationComboBox_SelectedIndexChanged(object sender, EventArgs e) { switch(this.animationComboBox.SelectedIndex) { case 0 : this.timer.Stop(); break; case 1 : this.timer.Interval = 200; this.timer.Start(); break; case 2 : this.timer.Interval = 1; this.timer.Start(); break; } } #endregion #region TChart 시리즈 그리기 전 처리하기 - tChart_BeforeDrawSeries(sender, graphics3D) /// <summary> /// TChart 시리즈 그리기 전 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="graphics3D">그래픽스 3D</param> private void tChart_BeforeDrawSeries(object sender, Graphics3D graphics3D) { Rectangle rectangle; if(this.showShadowCheckBox.Checked) { rectangle = this.tChart.Chart.ChartRect; rectangle = Rectangle.FromLTRB ( rectangle.Left + 80, rectangle.Bottom - 40, rectangle.Right - 80, rectangle.Bottom ); DrawEllipseShadow(graphics3D, this.tChart.Panel.Color, rectangle); } } #endregion #region 타이머 틱 처리하기 - timer_Tick(sender, e) /// <summary> /// 타이머 틱 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void timer_Tick(object sender, EventArgs e) { this.pie.RotationAngle = this.pie.RotationAngle + 1; } #endregion //////////////////////////////////////////////////////////////////////////////// Function #region 타원 그림자 그리기 - DrawEllipseShadow(graphics3D, color, rectangle) /// <summary> /// 타원 그림자 그리기 /// </summary> /// <param name="graphics3D">그래픽스 3D</param> /// <param name="color">색상</param> /// <param name="rectangle">사각형</param> private void DrawEllipseShadow(Graphics3D graphics3D, Color color, Rectangle rectangle) { int x; int y; int StepCount; double temporaryWidth; double temporaryHeight; graphics3D.Pen.Visible = false; graphics3D.Brush.Solid = true; graphics3D.Brush.Visible = true; graphics3D.Brush.Color = color; x = (rectangle.Left + rectangle.Right ) / 2; y = (rectangle.Top + rectangle.Bottom) / 2; StepCount = Math.Min(x, y) / 10; temporaryWidth = 0.5 * (rectangle.Right - rectangle.Left) / StepCount; temporaryHeight = 0.5 * (rectangle.Bottom - rectangle.Top ) / StepCount; for(int i = StepCount; i > 0; --i) { Graphics3D.ApplyDark(ref color, 8); graphics3D.Brush.Color = color; rectangle = Rectangle.FromLTRB ( x - Convert.ToInt32(i * temporaryWidth ), y - Convert.ToInt32(i * temporaryHeight), x + Convert.ToInt32(i * temporaryWidth ), y + Convert.ToInt32(i * temporaryHeight) ); graphics3D.Ellipse(rectangle); } } #endregion } } |