■ 폰트 품질을 설정하는 방법을 보여준다.
▶ MainForm.cs
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using System.Drawing; using System.Drawing.Text; using System.Windows.Forms; using Steema.TeeChart.Drawing; namespace TestProject { /// <summary> /// 메인 폼 /// </summary> public partial class MainForm : Form { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainForm() /// <summary> /// 생성자 /// </summary> public MainForm() { InitializeComponent(); Text = "폰트 품질 설정하기"; this.tChart.Panel.Color = Color.Black; this.tChart.Panel.Pen = new ChartPen(Color.Black); this.tChart.Walls.Back.Color = Color.Black; this.tChart.AfterDraw += tChart_AfterDraw; } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Private #region TChart 그리기 후 처리하기 - tChart_AfterDraw(sender, graphics3D) /// <summary> /// TChart 그리기 후 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="graphics3D">그래픽스 3D</param> private void tChart_AfterDraw(object sender, Graphics3D graphics3D) { int yValue = 75; int xValue = 30; graphics3D.Font.Size = 20; graphics3D.Font.Color = Color.Yellow; graphics3D.Font.Quality = TextRenderingHint.AntiAlias; graphics3D.TextOut(xValue, yValue, "The quick brown fox jumped over the lazy dog."); graphics3D.Font.Quality = TextRenderingHint.AntiAliasGridFit; graphics3D.TextOut(xValue, yValue += 50, "The quick brown fox jumped over the lazy dog."); graphics3D.Font.Quality = TextRenderingHint.ClearTypeGridFit; graphics3D.TextOut(xValue, yValue += 50, "The quick brown fox jumped over the lazy dog."); graphics3D.Font.Quality = TextRenderingHint.SingleBitPerPixel; graphics3D.TextOut(xValue, yValue += 50, "The quick brown fox jumped over the lazy dog."); graphics3D.Font.Quality = TextRenderingHint.SingleBitPerPixelGridFit; graphics3D.TextOut(xValue, yValue += 50, "The quick brown fox jumped over the lazy dog."); graphics3D.Font.Quality = TextRenderingHint.SystemDefault; graphics3D.TextOut(xValue, yValue += 50, "The quick brown fox jumped over the lazy dog."); } #endregion } } |