■ Task 클래스의 WhenAny 정적 메소드를 사용해 복수 애니메이션을 실행하는 방법을 보여준다.
▶ MainPage.xaml
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 |
<?xml version="1.0" encoding="utf-8" ?> <ContentPage x:Class="TestProject.MainPage" xmlns="http://schemas.microsoft.com/dotnet/2021/maui" xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"> <Grid Margin="10" RowDefinitions="*,Auto"> <Image x:Name="image" Grid.Row="0" WidthRequest="250" HeightRequest="310" Source="dotnet_bot.png" /> <Button x:Name="animationButton" Grid.Row="1" Margin="0,10,0,0" Text="애니메이션" /> </Grid> </ContentPage> |
▶ MainPage.xaml.cs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 |
namespace TestProject; /// <summary> /// 메인 페이지 /// </summary> public partial class MainPage : ContentPage { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainPage() /// <summary> /// 생성자 /// </summary> public MainPage() { InitializeComponent(); this.animationButton.Clicked += animationButton_Clicked; } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Private #region 애니메이션 버튼 클릭시 처리하기 - fadeInButton_Clicked(sender, e) /// <summary> /// 애니메이션 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private async void animationButton_Clicked(object sender, EventArgs e) { await Task.WhenAny<bool> ( this.image.RotateTo(360, 4000), this.image.ScaleTo(2, 2000) ); await this.image.ScaleTo(1, 2000); } #endregion } |