■ LinearDoubleKeyFrame 엘리먼트의 KeyTime 속성을 사용하는 방법을 보여준다.
▶ 예제 코드 (XAML)
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<Canvas> <Canvas.Resources> <Storyboard x:Name="storyboard"> <DoubleAnimationUsingKeyFrames Storyboard.TargetName="translateTransform" Storyboard.TargetProperty="X" FillBehavior="Stop" Duration="0:0:10"> <LinearDoubleKeyFrame KeyTime="0:0:0" Value="0" /> <LinearDoubleKeyFrame KeyTime="0:0:2" Value="350" /> <LinearDoubleKeyFrame KeyTime="0:0:7" Value="50" /> <LinearDoubleKeyFrame KeyTime="0:0:8" Value="200" /> </DoubleAnimationUsingKeyFrames> </Storyboard> </Canvas.Resources> <Rectangle Width="50" Height="50" Fill="Blue" MouseLeftButtonDown="rectangle_MouseLeftButtonDown"> <Rectangle.RenderTransform> <TranslateTransform x:Name="translateTransform" X="0" Y="0" /> </Rectangle.RenderTransform> </Rectangle> </Canvas> |
▶ 예제 코드 (C#)
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using System.Windows.Input; #region 사각형 마우스 왼쪽 버튼 DOWN시 처리하기 - rectangle_MouseLeftButtonDown(sender, e) /// <summary> /// 사각형 마우스 왼쪽 버튼 DOWN시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void _pRectangle_MouseLeftButtonDown(object sender, MouseEventArgs e) { this.storyboard.Begin(); } #endregion |