■ TextBlock 엘리먼트에서 DoubleAnimation 객체를 사용해 텍스트 투명도를 변경하는 애니메이션을 만드는 방법을 보여준다.
▶ MainWindow.xaml
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<Window x:Class="TestProject.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="800" Height="600" Title="TestProject" FontFamily="나눔고딕코딩" FontSize="16"> <Grid> <TextBlock Name="textBlock" HorizontalAlignment="Center" VerticalAlignment="Center" Foreground="Maroon" FontSize="48" FontWeight="Bold"> This is fading text <TextBlock.Triggers> <EventTrigger RoutedEvent="TextBlock.Loaded"> <BeginStoryboard> <Storyboard> <DoubleAnimation Storyboard.TargetName="textBlock" Storyboard.TargetProperty="(TextBlock.Opacity)" Duration="00:00:05" From="1.0" To="0.0" AutoReverse="True" RepeatBehavior="Forever" /> </Storyboard> </BeginStoryboard> </EventTrigger> </TextBlock.Triggers> </TextBlock> </Grid> </Window> |