■ SolidColorBrush 클래스의 Color/Opacity 속성에 대한 애니메이션을 만드는 방법을 보여준다.
▶ MainWindow.xaml
1 2 3 4 5 6 7 8 9 10 11 |
<Window x:Class="TestProject.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="800" Height="600" Title="TestProject" FontFamily="나눔고딕코딩" FontSize="16"> </Window> |
▶ MainWindow.xaml.cs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 |
using System; using System.Windows; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace TestProject { /// <summary> /// 메인 윈도우 /// </summary> public partial class MainWindow : Window { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainWindow() /// <summary> /// 생성자 /// </summary> public MainWindow() { InitializeComponent(); Background = Brushes.White; NameScope.SetNameScope(this, new NameScope()); SolidColorBrush solidColorBrush = new SolidColorBrush(); solidColorBrush.Color = Colors.Orange; Rectangle rectangle = new Rectangle(); rectangle.Width = 100; rectangle.Height = 100; rectangle.Fill = solidColorBrush; RegisterName("solidColorBrush", solidColorBrush); ColorAnimation mouseEnterColorAnimation = new ColorAnimation(); mouseEnterColorAnimation.Duration = TimeSpan.FromSeconds(1); mouseEnterColorAnimation.To = Colors.Gray; Storyboard.SetTargetName(mouseEnterColorAnimation, "solidColorBrush"); Storyboard.SetTargetProperty(mouseEnterColorAnimation, new PropertyPath(SolidColorBrush.ColorProperty)); Storyboard mouseEnterStoryboard = new Storyboard(); mouseEnterStoryboard.Children.Add(mouseEnterColorAnimation); rectangle.MouseEnter += delegate(object sender, MouseEventArgs e) { mouseEnterStoryboard.Begin(this); }; ColorAnimation mouseLeaveColorAnimation = new ColorAnimation(); mouseLeaveColorAnimation.Duration = TimeSpan.FromSeconds(1); mouseLeaveColorAnimation.To = Colors.Orange; Storyboard.SetTargetName(mouseLeaveColorAnimation, "solidColorBrush"); Storyboard.SetTargetProperty(mouseLeaveColorAnimation, new PropertyPath(SolidColorBrush.ColorProperty)); Storyboard mouseLeaveStoryboard = new Storyboard(); mouseLeaveStoryboard.Children.Add(mouseLeaveColorAnimation); rectangle.MouseLeave += delegate(object sender, MouseEventArgs e) { mouseLeaveStoryboard.Begin(this); }; DoubleAnimation opacityDoubleAnimation = new DoubleAnimation(); opacityDoubleAnimation.Duration = TimeSpan.FromSeconds(0.5); opacityDoubleAnimation.To = 0.0; opacityDoubleAnimation.AutoReverse = true; Storyboard.SetTargetName(opacityDoubleAnimation, "solidColorBrush"); Storyboard.SetTargetProperty(opacityDoubleAnimation, new PropertyPath(SolidColorBrush.OpacityProperty)); Storyboard mouseLeftButtonDownStoryboard = new Storyboard(); mouseLeftButtonDownStoryboard.Children.Add(opacityDoubleAnimation); rectangle.MouseLeftButtonDown += delegate(object sender, MouseButtonEventArgs e) { mouseLeftButtonDownStoryboard.Begin(this); }; Content = rectangle; } #endregion } } |