■ ImageBrush 클래스의 Viewport/TileMode 속성을 사용해 이미지 브러시를 만드는 방법을 보여준다.
▶ MainWindow.xaml
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<Window x:Class="TestProject.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="800" Height="600" Title="TestProject" FontFamily="나눔고딕코딩" FontSize="16"> </Window> |
▶ MainWindow.xaml.cs
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using System; using System.Windows; using System.Windows.Controls; using System.Windows.Media.Imaging; using System.Windows.Media; namespace TestProject { /// <summary> /// 메인 윈도우 /// </summary> public partial class MainWindow : Window { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainWindow() /// <summary> /// 생성자 /// </summary> public MainWindow() { InitializeComponent(); ImageBrush imageBrush = new ImageBrush(); imageBrush.Viewport = new Rect(0, 0, 0.5, 0.5); imageBrush.TileMode = TileMode.FlipXY; imageBrush.ImageSource = new BitmapImage(new Uri(@"IMAGE\berries.jpg", UriKind.Relative)); Button button = new Button(); button.Width = 200; button.Height = 100; button.Background = imageBrush; button.Foreground = Brushes.White; button.FontFamily = new FontFamily("Verdana"); button.FontSize = 24f; button.FontWeight = FontWeights.Bold; button.Content = "Berries"; Content = button; } #endregion } } |