■ 실시간 스트리밍 프토로콜(RTSP)을 사용해 동영상을 재생하는 방법을 보여준다.
[TestProject 프로젝트]
▶ MainWindow.xaml
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<Window x:Class="TestProject.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:control="clr-namespace:TestLibrary;assembly=TestLibrary" Width="800" Height="600" Title="실시간 스트리밍 프토로콜(RTSP)을 사용해 동영상 재생하기" FontFamily="나눔고딕코딩" FontSize="16"> <Grid Margin="10"> <Grid.RowDefinitions> <RowDefinition Height="*" /> <RowDefinition Height="10" /> <RowDefinition Height="Auto"/> </Grid.RowDefinitions> <Border Grid.Row="0" BorderThickness="1" BorderBrush="Black"> <control:StreamPlayerControl x:Name="streamPlayerControl" /> </Border> <Grid Grid.Row="2"> <Grid.ColumnDefinitions> <ColumnDefinition Width="*" /> <ColumnDefinition Width="Auto" /> <ColumnDefinition Width="Auto" /> <ColumnDefinition Width="Auto" /> <ColumnDefinition Width="Auto" /> </Grid.ColumnDefinitions> <TextBox x:Name="urlTextBox" BorderBrush="Black" VerticalContentAlignment="Center" Text="rtsp://wowzaec2demo.streamlock.net/vod/mp4:BigBuckBunny_115k.mov" /> <TextBox x:Name="statusLabel" Grid.Column="1" Margin="10 0 0 0" Width="100" BorderBrush="Black" IsEnabled="False" VerticalContentAlignment="Center" /> <Button x:Name="playButton" Grid.Column="2" Margin="10 0 0 0 " Width="100" Height="30" Content="재생하기" /> <Button x:Name="stopButton" Grid.Column="3" Margin="10 0 0 0 " Width="100" Height="30" IsEnabled="False" Content="중단하기" /> <Button x:Name="imageButton" Grid.Column="4" Margin="10 0 0 0 " Width="100" Height="30" IsEnabled="False" Content="이미지" /> </Grid> </Grid> </Window> |
▶ MainWindow.xaml.cs
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using Microsoft.Win32; using System; using System.Windows; using TestLibrary; namespace TestProject { /// <summary> /// 메인 윈도우 /// </summary> public partial class MainWindow { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainWindow() /// <summary> /// 생성자 /// </summary> public MainWindow() { InitializeComponent(); this.streamPlayerControl.StreamFailed += streamPlayerControl_StreamHandler; this.streamPlayerControl.StreamStarted += streamPlayerControl_StreamHandler; this.streamPlayerControl.StreamStopped += streamPlayerControl_StreamHandler; this.playButton.Click += playButton_Click; this.stopButton.Click += stopButton_Click; this.imageButton.Click += imageButton_Click; } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Private //////////////////////////////////////////////////////////////////////////////// Event #region 스트림 재생기 컨트롤 스트림 핸들러 - streamPlayerControl_StreamHandler(sender, e) /// <summary> /// 스트림 재생기 컨트롤 스트림 핸들러 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void streamPlayerControl_StreamHandler(object sender, RoutedEventArgs e) { SetButtonEnabled(); if(e.RoutedEvent.Name == "StreamStarted") { this.statusLabel.Text = "재생"; } else if(e.RoutedEvent.Name == "StreamFailed") { statusLabel.Text = "실패"; MessageBox.Show ( ((StreamFailedEventArgs)e).Error, "에러", MessageBoxButton.OK, MessageBoxImage.Error ); } else if(e.RoutedEvent.Name == "StreamStopped") { statusLabel.Text = "중단"; } } #endregion #region 재생하기 버튼 클릭시 처리하기 - playButton_Click(sender, e) /// <summary> /// 재생하기 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void playButton_Click(object sender, RoutedEventArgs e) { Uri uri = new Uri(this.urlTextBox.Text); this.streamPlayerControl.StartPlay(uri); this.statusLabel.Text = "연결중..."; } #endregion #region 중단하기 버튼 클릭시 처리하기 - stopButton_Click(sender, e) /// <summary> /// 중단하기 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void stopButton_Click(object sender, RoutedEventArgs e) { this.streamPlayerControl.Stop(); } #endregion #region 이미지 버튼 클릭시 처리하기 - stopButton_Click(sender, e) /// <summary> /// 이미지 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void imageButton_Click(object sender, RoutedEventArgs e) { SaveFileDialog dialog = new SaveFileDialog { Filter = "비트맵 이미지|*.bmp" }; if(dialog.ShowDialog() == true) { this.streamPlayerControl.GetCurrentFrame().Save(dialog.FileName); } } #endregion //////////////////////////////////////////////////////////////////////////////// Function #region 버튼 이용 가능 여부 설정하기 - SetButtonEnabled() /// <summary> /// 버튼 이용 가능 여부 설정하기 /// </summary> private void SetButtonEnabled() { this.playButton.IsEnabled = !this.streamPlayerControl.IsPlaying; this.stopButton.IsEnabled = this.streamPlayerControl.IsPlaying; this.imageButton.IsEnabled = this.streamPlayerControl.IsPlaying; } #endregion } } |