■ TChart 클래스의 Aspect 속성을 사용해 3D 차트를 만드는 방법을 보여준다.
▶ MainForm.cs
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using System; using System.Drawing; using System.Windows.Forms; using Steema.TeeChart.Drawing; using Steema.TeeChart.Styles; namespace TestProject { /// <summary> /// 메인 폼 /// </summary> public partial class MainForm : Form { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainForm() /// <summary> /// 생성자 /// </summary> public MainForm() { InitializeComponent(); Text = "TChart 클래스 : Aspect 속성을 사용해 3D 차트 만들기"; this.chart3DPercentHScrollBar.Minimum = 0; this.chart3DPercentHScrollBar.Value = this.tChart.Aspect.Chart3DPercent; this.chart3DPercentHScrollBar.Maximum = 100; this.chart3DPercentHScrollBar.Enabled = false; this.tChart.Panel.Pen = new ChartPen(Color.Black); Line line = new Line(); line.FillSampleValues(20); this.tChart.Series.Add(line); this.threeDCheckBox.CheckedChanged += threeDCheckBox_CheckedChanged; this.chart3DPercentHScrollBar.Scroll += chart3DPercentHScrollBar_Scroll; } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Private //////////////////////////////////////////////////////////////////////////////// Event #region 3D 체크 박스 체크 변경시 처리하기 - threeDCheckBox_CheckedChanged(sender, e) /// <summary> /// 3D 체크 박스 체크 변경시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void threeDCheckBox_CheckedChanged(object sender, EventArgs e) { if(this.threeDCheckBox.Checked) { this.tChart.Aspect.View3D = true; this.chart3DPercentHScrollBar.Enabled = true; } else { this.tChart.Aspect.View3D = false; this.chart3DPercentHScrollBar.Enabled = false; } } #endregion #region 3D 퍼센트 스크롤바 스크롤시 처리하기 - chart3DPercentHScrollBar_Scroll(sender, e) /// <summary> /// 3D 퍼센트 수평 스크롤바 스크롤시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void chart3DPercentHScrollBar_Scroll(object sender, ScrollEventArgs e) { this.tChart.Aspect.Chart3DPercent = e.NewValue; } #endregion } } |