■ PointAnimation 클래스를 사용해 공을 일정 구간에서 반복적으로 움직이는 방법을 보여준다.
▶ MainWindow.xaml
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<Window x:Class="TestProject.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="800" Height="600" Title="TestProject" FontFamily="나눔고딕코딩" FontSize="16"> </Window> |
▶ MainWindow.xaml.cs
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using System; using System.Windows; using System.Windows.Controls; using System.Windows.Media.Animation; using System.Windows.Media; using System.Windows.Shapes; namespace TestProject { /// <summary> /// 메인 윈도우 /// </summary> public partial class MainWindow : Window { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainWindow() /// <summary> /// 생성자 /// </summary> public MainWindow() { InitializeComponent(); NameScope.SetNameScope(this, new NameScope()); EllipseGeometry ellipseGeometry = new EllipseGeometry(); ellipseGeometry.Center = new Point(200, 200); ellipseGeometry.RadiusX = 50; ellipseGeometry.RadiusY = 50; RegisterName("ellipseGeometry", ellipseGeometry); Path path = new Path(); path.StrokeThickness = 5; path.Stroke = Brushes.Black; path.Fill = Brushes.Blue; path.Data = ellipseGeometry; Canvas canvas = new Canvas(); canvas.Width = 400; canvas.Height = 400; canvas.Children.Add(path); Content = canvas; PointAnimation pointAnimation = new PointAnimation(); pointAnimation.Duration = new Duration(TimeSpan.FromMilliseconds(1000)); pointAnimation.From = new Point(200, 200); pointAnimation.To = new Point(50, 50); pointAnimation.AutoReverse = true; pointAnimation.RepeatBehavior = RepeatBehavior.Forever; Storyboard.SetTargetName(pointAnimation, "ellipseGeometry"); Storyboard.SetTargetProperty(pointAnimation, new PropertyPath(EllipseGeometry.CenterProperty)); Storyboard storyboard = new Storyboard(); storyboard.Children.Add(pointAnimation); path.Loaded += delegate(object sender, RoutedEventArgs e) { storyboard.Begin(path); }; } #endregion } } |