■ SizeAnimation 클래스를 사용해 ArcSegment 객체의 크기를 변경하는 애니메이션을 만드는 방법을 보여준다.
▶ MainWindow.xaml
1 2 3 4 5 6 7 8 9 10 11 |
<Window x:Class="TestProject.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="800" Height="600" Title="TestProject" FontFamily="나눔고딕코딩" FontSize="16"> </Window> |
▶ MainWindow.xaml.cs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 |
using System; using System.Windows; using System.Windows.Controls; using System.Windows.Media.Animation; using System.Windows.Media; using System.Windows.Shapes; namespace TestProject { /// <summary> /// 메인 윈도우 /// </summary> public partial class MainWindow : Window { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainWindow() /// <summary> /// 생성자 /// </summary> public MainWindow() { InitializeComponent(); NameScope.SetNameScope(this, new NameScope()); ArcSegment arcSegment = new ArcSegment(); arcSegment.Size = new Size(90, 80); arcSegment.Point = new Point(500, 200); arcSegment.SweepDirection = SweepDirection.Clockwise; RegisterName("arcSegment", arcSegment); PathSegmentCollection pathSegmentCollection = new PathSegmentCollection(); pathSegmentCollection.Add(arcSegment); PathFigure pathFigure = new PathFigure(); pathFigure.StartPoint = new Point(100, 200); pathFigure.Segments = pathSegmentCollection; PathFigureCollection pathFigureCollection = new PathFigureCollection(); pathFigureCollection.Add(pathFigure); PathGeometry pathGeometry = new PathGeometry(); pathGeometry.Figures = pathFigureCollection; Path path = new Path(); path.StrokeThickness = 1; path.Stroke = Brushes.Black; path.Data = pathGeometry; SizeAnimation sizeAnimation = new SizeAnimation(); sizeAnimation.Duration = TimeSpan.FromSeconds(2); sizeAnimation.From = new Size(90, 80); sizeAnimation.To = new Size(200, 200); sizeAnimation.RepeatBehavior = RepeatBehavior.Forever; sizeAnimation.AutoReverse = true; Storyboard.SetTargetName(sizeAnimation, "arcSegment"); Storyboard.SetTargetProperty(sizeAnimation, new PropertyPath(ArcSegment.SizeProperty)); Storyboard storyboard = new Storyboard(); storyboard.Children.Add(sizeAnimation); path.Loaded += delegate(object sender, RoutedEventArgs e) { storyboard.Begin(this); }; Canvas canvas = new Canvas(); canvas.Width = 400; canvas.Height = 400; canvas.Children.Add(path); Content = canvas; } #endregion } } |