[C#/WINUI2.5] Vector3Transition 엘리먼트 사용하기
■ Vector3Transition 엘리먼트를 사용하는 방법을 보여준다. ▶ MainPage.xaml
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<Page x:Class="TestProject.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:muxc="using:Microsoft.UI.Xaml.Controls" Background="{ThemeResource ApplicationPageBackgroundThemeBrush}" FontFamily="나눔고딕코딩" FontSize="16"> <Grid Margin="50"> <Grid.ColumnDefinitions> <ColumnDefinition Width="*" /> <ColumnDefinition Width="50" /> <ColumnDefinition Width="Auto" /> </Grid.ColumnDefinitions> <Rectangle Name="rectangle" Grid.Column="0" Width="50" Height="50" Fill="{ThemeResource SystemAccentColor}"> <Rectangle.TranslationTransition> <Vector3Transition /> </Rectangle.TranslationTransition> </Rectangle> <StackPanel Grid.Column="2" VerticalAlignment="Center" Spacing="10"> <Button Content="이동 설정 : (0, 0, 0)" Tag="0" Click="setButton_Click" /> <Button Content="이동 설정 : (100, 100, 100)" Tag="100" Click="setButton_Click" /> <Button Content="이동 설정 : (200, 200, 200)" Tag="200" Click="setButton_Click" /> <TextBlock Text="컴포넌트" /> <CheckBox Name="scaleXCheckBox" IsChecked="True" Content="X축 애니메이션" /> <CheckBox Name="scaleYCheckBox" IsChecked="True" Content="Y축 애니메이션" /> <CheckBox Name="scaleZCheckBox" IsChecked="True" Content="Z축 애니메이션" /> <muxc:NumberBox x:Name="numberBox" Header="이동 설정 (0.0 ~ 200.0)" Minimum="0" Maximum="200" Value="1" KeyDown="numberBox_KeyDown" /> <Button Content="커스텀 이동 설정" Click="setButton_Click" /> </StackPanel> </Grid> </Page> |
▶ MainPage.xaml.cs
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using Microsoft.UI.Xaml.Controls; using System; using System.Numerics; using Windows.Foundation; using Windows.Foundation.Metadata; using Windows.Graphics.Display; using Windows.System; using Windows.UI.ViewManagement; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Input; namespace TestProject { /// <summary> /// 메인 페이지 /// </summary> public sealed partial class MainPage : Page { //////////////////////////////////////////////////////////////////////////////////////////////////// Constructor ////////////////////////////////////////////////////////////////////////////////////////// Public #region 생성자 - MainPage() /// <summary> /// 생성자 /// </summary> public MainPage() { InitializeComponent(); #region 윈도우 크기를 설정한다. double width = 800d; double height = 600d; double dpi = (double)DisplayInformation.GetForCurrentView().LogicalDpi; ApplicationView.PreferredLaunchWindowingMode = ApplicationViewWindowingMode.PreferredLaunchViewSize; Size windowSize = new Size(width * 96d / dpi, height * 96d / dpi); ApplicationView.PreferredLaunchViewSize = windowSize; Window.Current.Activate(); ApplicationView.GetForCurrentView().TryResizeView(windowSize); #endregion #region 윈도우 제목을 설정한다. ApplicationView.GetForCurrentView().Title = "Vector3Transition 엘리먼트 사용하기"; #endregion } #endregion //////////////////////////////////////////////////////////////////////////////////////////////////// Method ////////////////////////////////////////////////////////////////////////////////////////// Private //////////////////////////////////////////////////////////////////////////////// Event #region 넘버 박스 키 DOWN 처리하기 - numberBox_KeyDown(sender, e) /// <summary> /// 넘버 박스 키 DOWN 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void numberBox_KeyDown(object sender, KeyRoutedEventArgs e) { if(e.Key == VirtualKey.Enter) { setButton_Click(null, null); } } #endregion #region 이동 설정 버튼 클릭시 처리하기 - setButton_Click(sender, e) /// <summary> /// 이동 설정 버튼 클릭시 처리하기 /// </summary> /// <param name="sender">이벤트 발생자</param> /// <param name="e">이벤트 인자</param> private void setButton_Click(object sender, RoutedEventArgs e) { if(!ApiInformation.IsApiContractPresent("Windows.Foundation.UniversalApiContract", 7)) { return; } Vector3Transition transition = this.rectangle.TranslationTransition; transition.Components = ((this.scaleXCheckBox.IsChecked == true) ? Vector3TransitionComponents.X : 0) | ((this.scaleYCheckBox.IsChecked == true) ? Vector3TransitionComponents.Y : 0) | ((this.scaleZCheckBox.IsChecked == true) ? Vector3TransitionComponents.Z : 0); Button button = sender as Button; float customValue; if(button != null && button.Tag != null) { customValue = Convert.ToSingle(button.Tag); } else { customValue = CheckValue(this.numberBox); } this.rectangle.Translation = new Vector3(customValue); } #endregion //////////////////////////////////////////////////////////////////////////////// Function #region 값 체크하기 - CheckValue(numberBox) /// <summary> /// 값 체크하기 /// </summary> /// <param name="numberBox">넘버 박스</param> /// <returns>값</returns> private float CheckValue(NumberBox numberBox) { if(double.IsNaN(numberBox.Value)) { numberBox.Value = 0; } return (float)numberBox.Value; } #endregion } } |
TestProject.zip