■ SpecularMaterial 엘리먼트를 사용하는 방법을 보여준다.
▶ MainWindow.xaml
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<Window x:Class="TestProject.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Width="800" Height="600" Title="SpecularMaterial 엘리먼트 사용하기" FontFamily="나눔고딕코딩" FontSize="16"> <DockPanel> <ScrollBar Name="horizontalScrollBar" DockPanel.Dock="Bottom" Orientation="Horizontal" Minimum="-180" Maximum="180" LargeChange="10" SmallChange="1" /> <ScrollBar Name="verticalScrollBar" DockPanel.Dock="Right" Orientation="Vertical" Minimum="-180" Maximum="180" LargeChange="10" SmallChange="1" /> <Viewport3D> <ModelVisual3D> <ModelVisual3D.Content> <Model3DGroup> <GeometryModel3D> <GeometryModel3D.Geometry> <MeshGeometry3D Positions="0.707 0.707 -4, 0.707 0.707 0, 0.383 0.924 -4, 0.383 0.924 0, 0.383 0.924 -4, 0.383 0.924 0, 0.000 1.000 -4, 0.000 1.000 0, 0.000 1.000 -4, 0.000 1.000 0, -0.383 0.934 -4, -0.383 0.924 0, -0.383 0.934 -4, -0.383 0.924 0, -0.707 0.707 -4, -0.707 0.707 0" TriangleIndices=" 0 2 1, 1 2 3 4 6 5, 5 6 7, 8 10 9, 9 10 11, 12 14 13, 13 14 15" Normals="0.707 0.707 0, 0.707 0.707 0, 0.383 0.924 0, 0.383 0.924 0, 0.383 0.924 0, 0.383 0.924 0, 0.000 1.000 0, 0.000 1.000 0, 0.000 1.000 0, 0.000 1.000 0, -0.383 0.934 0, -0.383 0.924 0, -0.383 0.934 0, -0.383 0.924 0, -0.707 0.707 0, -0.707 0.707 0" /> </GeometryModel3D.Geometry> <GeometryModel3D.Material> <MaterialGroup> <DiffuseMaterial Brush="RoyalBlue" /> <SpecularMaterial Brush="White" /> </MaterialGroup> </GeometryModel3D.Material> <GeometryModel3D.BackMaterial> <MaterialGroup> <DiffuseMaterial Brush="Gold" /> <SpecularMaterial Brush="White" /> </MaterialGroup> </GeometryModel3D.BackMaterial> <GeometryModel3D.Transform> <Transform3DGroup> <RotateTransform3D CenterY="-4"> <RotateTransform3D.Rotation> <AxisAngleRotation3D Axis="0 1 0" Angle="{Binding ElementName=horizontalScrollBar, Path=Value}" /> </RotateTransform3D.Rotation> </RotateTransform3D> <RotateTransform3D CenterZ="-2"> <RotateTransform3D.Rotation> <AxisAngleRotation3D Axis="1 0 0" Angle="{Binding ElementName=verticalScrollBar, Path=Value}" /> </RotateTransform3D.Rotation> </RotateTransform3D> </Transform3DGroup> </GeometryModel3D.Transform> </GeometryModel3D> <AmbientLight Color="#404040" /> <DirectionalLight Color="#c0c0c0" Direction="2 -3 1" /> </Model3DGroup> </ModelVisual3D.Content> </ModelVisual3D> <Viewport3D.Camera> <PerspectiveCamera Position="-2 4 4" LookDirection="0.4 -0.55 -1" UpDirection="0 1 0" FieldOfView="30" /> </Viewport3D.Camera> </Viewport3D> </DockPanel> </Window> |