using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
using Steema.TeeChart;
using Steema.TeeChart.Drawing;
using Steema.TeeChart.Styles;
namespace TestProject
{
/// <summary>
/// 메인 폼
/// </summary>
public partial class MainForm : Form
{
//////////////////////////////////////////////////////////////////////////////////////////////////// Field
////////////////////////////////////////////////////////////////////////////////////////// Private
#region Field
/// <summary>
/// 표면 시리즈
/// </summary>
private Surface surface;
/// <summary>
/// 타이머
/// </summary>
private Timer timer;
/// <summary>
/// 델타
/// </summary>
private int delta = 1;
#endregion
//////////////////////////////////////////////////////////////////////////////////////////////////// Constructor
////////////////////////////////////////////////////////////////////////////////////////// Public
#region 생성자 - MainForm()
/// <summary>
/// 생성자
/// </summary>
public MainForm()
{
InitializeComponent();
Text = "Graphics3D 클래스 : RotationCenter 속성을 사용해 회전 중심 설정하기";
this.xTrackBar.Minimum = -100;
this.xTrackBar.Maximum = 100;
this.xTrackBar.TickFrequency = 20;
this.yTrackBar.Minimum = -100;
this.yTrackBar.Maximum = 100;
this.yTrackBar.TickFrequency = 20;
this.zTrackBar.Minimum = -100;
this.zTrackBar.Maximum = 100;
this.zTrackBar.TickFrequency = 20;
this.tChart.Aspect.View3D = true;
this.tChart.Aspect.Orthogonal = false;
this.tChart.Aspect.Chart3DPercent = 100;
this.tChart.Aspect.Perspective = 100;
this.tChart.Panel.Pen = new ChartPen(Color.Black);
this.surface = new Surface(this.tChart.Chart);
this.surface.WireFrame = true;
this.surface.StartColor = Color.Red;
this.surface.FillSampleValues(25);
this.timer = new Timer();
this.timer.Interval = 20;
this.xTrackBar.Scroll += xTrackBar_Scroll;
this.yTrackBar.Scroll += yTrackBar_Scroll;
this.zTrackBar.Scroll += zTrackBar_Scroll;
this.animateCheckBox.CheckedChanged += animateCheckBox_CheckedChanged;
this.tChart.AfterDraw += tChart_AfterDraw;
this.timer.Tick += timer_Tick;
}
#endregion
//////////////////////////////////////////////////////////////////////////////////////////////////// Method
////////////////////////////////////////////////////////////////////////////////////////// Private
#region X 트랙바 스크롤시 처리하기 - xTrackBar_Scroll(sender, e)
/// <summary>
/// X 트랙바 스크롤시 처리하기
/// </summary>
/// <param name="sender">이벤트 발생자</param>
/// <param name="e">이벤트 인자</param>
private void xTrackBar_Scroll(object sender, EventArgs e)
{
PointXYZ point = this.tChart.Graphics3D.RotationCenter;
point.X = (int)this.xTrackBar.Value;
this.tChart.Graphics3D.RotationCenter = point;
this.tChart.Invalidate();
}
#endregion
#region Y 트랙바 스크롤시 처리하기 - yTrackBar_Scroll(sender, e)
/// <summary>
/// Y 트랙바 스크롤시 처리하기
/// </summary>
/// <param name="sender">이벤트 발생자</param>
/// <param name="e">이벤트 인자</param>
private void yTrackBar_Scroll(object sender, EventArgs e)
{
PointXYZ point = this.tChart.Graphics3D.RotationCenter;
point.Y = (int)this.yTrackBar.Value;
this.tChart.Graphics3D.RotationCenter = point;
this.tChart.Invalidate();
}
#endregion
#region Z 트랙바 스크롤시 처리하기 - zTrackBar_Scroll(sender, e)
/// <summary>
/// Z 트랙바 스크롤시 처리하기
/// </summary>
/// <param name="sender">이벤트 발생자</param>
/// <param name="e">이벤트 인자</param>
private void zTrackBar_Scroll(object sender, EventArgs e)
{
PointXYZ point = this.tChart.Graphics3D.RotationCenter;
point.Z = (int)this.zTrackBar.Value;
this.tChart.Graphics3D.RotationCenter = point;
this.tChart.Invalidate();
}
#endregion
#region 애니메이션 체크 박스 체크 변경시 처리하기 - animateCheckBox_CheckedChanged(sender, e)
/// <summary>
/// 애니메이션 체크 박스 체크 변경시 처리하기
/// </summary>
/// <param name="sender">이벤트 발생자</param>
/// <param name="e">이벤트 인자</param>
private void animateCheckBox_CheckedChanged(object sender, EventArgs e)
{
this.timer.Enabled = this.animateCheckBox.Checked;
}
#endregion
#region TChart 그리기 후 처리하기 - tChart_AfterDraw(sender, graphics3D)
/// <summary>
/// TChart 그리기 후 처리하기
/// </summary>
/// <param name="sender">이벤트 발생자</param>
/// <param name="graphics3D">그래픽스 3D</param>
private void tChart_AfterDraw(object sender, Graphics3D graphics3D)
{
TChart tChart = sender as TChart;
graphics3D.Pen.Style = DashStyle.Dot;
graphics3D.Pen.Width = 1;
graphics3D.Pen.Color = Color.Blue;
int temporaryX = graphics3D.ChartXCenter + graphics3D.RotationCenter.X;
int temporaryY = graphics3D.ChartYCenter + graphics3D.RotationCenter.Y;
int temporaryZ = (tChart.Aspect.Width3D / 2) + graphics3D.RotationCenter.Z;
Rectangle chartRectangle = tChart.Chart.ChartRect;
graphics3D.HorizontalLine(chartRectangle.Left, chartRectangle.Right, temporaryY, temporaryZ);
graphics3D.VerticalLine(temporaryX, chartRectangle.Top, chartRectangle.Bottom,temporaryZ);
graphics3D.ZLine(temporaryX, temporaryY,0, tChart.Aspect.Width3D);
}
#endregion
#region 타이머 틱 처리하기 - timer_Tick(sender, e)
/// <summary>
/// 타이머 틱 처리하기
/// </summary>
/// <param name="sender">이벤트 발생자</param>
/// <param name="e">이벤트 인자</param>
private void timer_Tick(object sender, EventArgs e)
{
this.tChart.Aspect.Rotation += this.delta;
if(this.tChart.Aspect.Rotation == 360)
{
this.delta = -1;
}
else if(this.tChart.Aspect.Rotation == 270)
{
this.delta = 1;
}
}
#endregion
}
}